Hollywood is going 3D! Join the revolution with this primer to all of the essential skills for live action 3D, from preproduction through distribution.
3D perception and science is presented in an accessible way that provides the principles of Stereoscopic vision you need to make the transition from the 2D world. Tools of the trade are enumerated with an eye on current constraints and what is coming down the pike to smooth the way. Step-by-step instructions detail how 3D processes affect every stage of the production including screenwriting, art direction, principle photography, editing, visual effects and distribution.
The downloadable resources include an array of 2D and 3D images that demonstrate concepts and techniques, 3D movie shorts that showcase alternative techniques, After Effects project files to explore and manipulate for effect, and a resource list of software tools and tutorials that demonstrate techniques.
Table of Contents
Chapter 1 Introduction to 3D Cinema
Chapter 2 Stereoscopic Vision
Chapter 3 The 3D Challenge
Chapter 4 Tools of the Trade
Chapter 5 3D Cinematography Fundamentals
Chapter 6 Preproduction
Chapter 7 Principal Photography
Chapter 8 CGI & VFX
Chapter 9 Editing
Chapter 10 Grading & Packaging
Appendix 1: 3D Cinematography Equipment
Bernard Mendiburu is a stereographer and digital cinema consultant working with feature animation studios in Los Angeles, where his credits include "Meet The Robinsons and "Monsters vs Aliens. The author of "3D Movie Making (Focal Press) he recently joined the [email protected] Consortium's Advisory Committee on 3D Quality and was an active member of the SMPTE 3D Task Force. Bernard's lectures and workshops on 3D cinema were selected by CalArt's Experimental Animation department and Laika Entertainment (Coraline). In 2009, Bernard presented a paper on 3D Workflows at the SPIE Stereoscopic Display and Applications conference and at the NAB's Digital Cinema Summit, and a two-day long workshop on 3D postproduction the Paris' Dimension3 conference.