1st Edition

3D Printing Basics for Entertainment Design

By Anne E. McMills Copyright 2018
    434 Pages
    by Routledge

    434 Pages
    by Routledge

    Affordable 3D printers are rapidly becoming everyday additions to the desktops and worktables of entertainment design practitioners – whether working in theatre, theme parks, television and film, museum design, window displays, animatronics, or… you name it! We are beginning to ask important questions about these emerging practices:


    · How can we use 3D fabrication to make the design and production process more efficient?

    · How can it be used to create useful and creative items?

    · Can it save us from digging endlessly through thrift store shelves or from yet another late-night build?

    · And when budgets are tight, will it save us money?


    This quick start guide will help you navigate the alphabet soup that is 3D printing and begin to answer these questions for yourself. It outlines the basics of the technology, and its many uses in entertainment design. With straightforward and easy-to-follow information, you will learn ways to acquire printable 3D models, basic methods of creating your own, and tips along the way to produce successful prints.

    Over 70 professionals contributed images, guidance, and never-before-seen case studies filled with insider secrets to this book, including tutorials by designer and pioneer, Owen M. Collins.


    Table of Contents

    Part I: The Basics

    1. Methods of 3D Printing
    2. Choosing a 3D Printer

    Part II: Workflow

    3. Acquiring a Model

    4. Creating your own 3D Model

    5. Fixing and Finalizing

    6. Printing

    7. Troubleshooting

    PART III: The Entertainment Industry

    8. Scenic Applications

    9. Costume Applications

    10. Character Design and Fabrication

    11. Exhibit Design

    12 Additional Disciplines


    Appendix A: Safety Concerns

    Appendix B: Glossary of Terms






    Anne E. McMills has been teaching 3D printing since 2011. Her passion is for expanding 3D technology’s home in theatrical design. Furthermore, Anne is involved in advisory panels and focus groups for 3D technology companies where she has the opportunity to be a voice for the entertainment industry.

    In addition to her passion for 3D printing, Anne is a lighting designer, professor, and also the author of The Assistant Lighting Designer's Toolkit. She has worked in theatre (from Broadway to the West End) as well as in dance, opera, theme parks, concerts, award shows, industrials, architectural lighting, and television. Anne is the Head of Lighting Design at San Diego State University (where she also teaches 3D fabrication) and a proud member of United Scenic Artists, Local 829.

    "The book shows how 3D printing technologies touch each discipline, and through numerous examples, it inspires the reader to consider their place in modern 3D practices. Any practitioner or educator who crafts, models, constructs, or designs anything should read this book and have a copy in their reference collection."

    Andrea Bilkey, Theatre Design & Technology Spring 2019