1st Edition

A Defense of Simulated Experience New Noble Lies

By Mark Silcox Copyright 2019
    168 Pages
    by Routledge

    166 Pages
    by Routledge

    This book defends an account of the positive psychological, ethical, and political value of simulated human experience. Philosophers from Plato and Augustine to Heidegger, Nozick, and Baudrillard have warned us of the dangers of living on too heavy a diet of illusion and make-believe. But contemporary cultural life provides broader, more attractive opportunities to do so than have existed at any other point in history. The gentle forms of self-deceit that such experiences require of us, and that so many have regarded as ethically unwholesome or psychologically self-destructive, can in fact serve as vital means to political reconciliation, cultural enrichment, and even (a kind of) utopia.

    The first half of the book provides a highly schematic definition of simulated experience and compares it with some claims about the nature of simulation made by other philosophers about what it is for one thing to be a simulation of another. The author then provides a critical survey of the views of some major authors about the value of certain specific types of simulated experience, mainly in order to point out the many puzzling inconsistencies and ambiguities that their thoughts upon the topic often exhibit. In the second half of the book, the author defends an account of the positive social value of simulated experience and compares his own position to the ideas of a number of utopian political thinkers, as well as to Plato's famous doctrine of the "noble lie." He then makes some tentative practical suggestions about how a proper appreciation of the value of simulated experience might influence public policy decisions about such matters as the justification of taxation, paternalistic "choice management," and governmental transparency.

    A Defense of Simulated Experience will appeal to a broad range of  philosophers working in normative ethics, aesthetics, the philosophy of technology, political philosophy, and the philosophy of culture who are interested in questions about simulated experience. The book also makes a contribution to the emerging field of Game Studies.


    Part I

    1. What is a Simulated Experience?

    2. Applications

    Interlude: Simulated Experience as a Normative Kind

    Part II

    3. Simulated Utopias

    4. Simulation in Politics


    Mark Silcox is Professor of Philosophy at the University of Central Oklahoma, USA. He is the author, with Jon Cogburn, of Philosophy through Video Games (Routledge, 2008). He is also the editor of Experience Machines: The Philosophy of Virtual Worlds (2017).

    "Simulated experience is ripe for discussion. This book provides a rigorous and engaging analysis of the phenomenon and its implications for our social and political life."Alexis Elder, University of Minnesota Duluth, USA