1st Edition

A Guide to Creative Group Programming in the Psychiatric Day Hospital

ISBN 9781138965478
Published October 6, 2016 by Routledge
244 Pages

USD $49.95

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Book Description

Unlike any other text that discusses day hospital programming, A Guide to Creative Group Programming in the Psychiatric Day Hospital contains protocols for the invention of new groups, saving you the time and effort needed to create one yourself. Intended for social workers, psychologists, and occupational therapists, this book introduces new and unique methods on how to invent or manage groups for a day hospital program, inpatient unit, or intensive outpatient program. The text also includes exercises that address the topics of motivation, self-esteem, shifting cognitive distortions, and risk-taking in relationships.

Because the protocols were created with different types of patient groups in mind, this book contains ideas not offered in typical treatment settings. A Guide to Creative Group Programming in the Psychiatric Day Hospital is designed to help clinicians capture the interest of patients and to promote the discourse of important treatment issues by providing:

  • 50 protocols for operating existing day hospital, inpatient or outpatient groups
  • advice, professional opinions, and notes from the author to the clinician on all protocols
  • exercises to help patients strengthen their abilities to handle the activities of daily living and socialization
  • several hypothetical exercises, complete with a list of preparations, a description of the activity, and progress notes from observations with patient assessments
  • numerous examples that use parts of popular movies to create new groups and stimulate discussion
  • comprehensive, easy-to-follow instructions for both clinicians and patients The protocols in A Guide to Creative Group Programming in the Psychiatric Day Hospital contain detailed example activities complete with worksheets, skits, sample discussions, and hypothetical patient reactions to certain topics. Many exercises request that the patient set goals for himself or herself before starting a new topic. In addition, there is suggested homework for the patient to complete after a topic has been discussed, allowing you to monitor what your patients have learned and how they have improved after the exercise.

    After reading A Guide to Creative Group Programming in the Psychiatric Day Hospital, you’ll be ready to treat your patients using easy, effective methods that will lead to successful group discussions and lessen the chance of patient relapse.

Table of Contents

Contents The Groups In Alphabetical Order

  • How To Use This Book
  • A Note About Creativity
  • Standard Activities
  • Modalities
  • Therapeutic Themes
  • Homework
  • Theory and Technique: The Context for Creative Groups
  • Theoretical Orientations
  •  Applying Theories to Group Work: An Example
  • About Movie Groups
  • Exercises
  • Beginning the Day
  • Relapse Prevention
  • What Is Relapse Prevention?
  • Creating the Support Team
  • Hospitalization Review
  • What’s in A Hospital?
  • Crisis Game
  • A Note About Skits
  • Crisis Skit
  • Goal Setting and Support
  • Five Day Project Creation/Review
  • The Mountain Exercise
  • Cognitive Restructuring
  • Shades of Gray. . . and More: Exploding Dichotomous Thinking
  • The Blue Car Syndrome
  • Singing in the Rain: From Adversity to Advantage
  • Murphy’s Law Revisited
  • Activities of Daily Living
  • Cooking and Nutrition
  • Simulation for Activities of Daily Living
  • The Balancing Act
  • Social Skills
  • Soothing the Savage Beast
  • Impromptu Speaking
  • Stating Your Case
  • The Party
  • Group Artistry
  • Conflict Resolution Skits
  • What’s Wrong with This Picture?
  • Socialization
  • Close Encounters
  • Relationship and Risk
  • Blind Picture
  • The Size of the World
  • The Wall
  • Self-Esteem
  • Cinderella: Journey Toward Self-Esteem
  • Driving Miss Daisy: Accepting Support
  • Rewriting Your Life
  • Motivation
  • Beyond Survival: Creating a Life Worth Living
  • The Perils of Oz
  • Portraits of Courage
  • I’m Looking for Yoda
  • Against All Odds
  • The Captain of the Ship
  • Gratitude: The Healing Ground
  • Awakening To Joy
  • Affective Issues
  • Nothing More Than Feelings
  • Mania and Joy
  • Self Expression Game
  • About Exercise
  • Versatility
  • Old Maid with a Twist
  • Games Made Therapeutic
  • Balloon Frantic: Adapting Therapeutic Games
  • Birthday Wall: Adapting Therapeutic Games
  • Making Sense of Our Senses
  • Ending the Day
  • Bibliography
  • Index

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