1st Edition

Adventures in the Digital Playroom The Seven Guiding Principles for Using Minecraft in Play Therapy

By Brian W. Keating Copyright 2027
304 Pages
by Routledge

304 Pages
by Routledge

304 Pages
by Routledge

This book transforms Minecraft from casual screen time into a meaningful therapeutic tool. It demonstrates how clinicians of all skill levels can harness the game’s popularity to support children’s mental health within an intentional, therapeutic setting. Drawing on established play therapy modalities and contemporary neuroscience, the book presents a practical, seven-part approach. Through... Read more

SECTION 1: Introduction  1. Introduction To The Use Of Minecraft In A Clinical Setting  2. The History, Background, And Overview Of Minecraft  SECTION 2: The Seven Guiding Principles  3. The Modern Era Of Video Games: The Author’s Journey (Principle 1)  4. The Start: Identity Exploration And Expression (Principle 2)  5. Being In The Game: What Is The Child Showing Us? (Principle 3)  6. The Experience Of The Clinician: Coregulation, Building Interoception, And The Window Of Tolerance (Principle 4)  7. Practicing Positive Endings (Principle 5)  8. Working With Parents, Caregivers, And Families (Principles 6 and 7)  9. Promoting A Healthy Relationship To Screen Time And Game Play  SECTION 3: Clinical Applications And Special Focus Populations  10. Working With Emotional Distress And Dysregulation  11. Negative Self-Talk And Building Self-Esteem  12. Grief And Bereavement  13. Minecraft As A Container For Trauma Processing  14. Engaging Neurodivergent Clients  15. Group Applications  SECTION 4: Clinical Practice Considerations  16. Case Conceptualization And Treatment Planning (Bringing It All Together)  17. Interpreting Game Play Into Clinical Language  18. Protecting Privacy  19. Disadvantages And When The Game Might Not Be A Good Fit  SECTION 5: The Future Of Minecraft Therapy  20. Research, Funding, And Advancing The Application  SECTION 6: Appendices  Appendix A: The Seven Guiding Principles  Appendix B: Coping Skills Glossary  Appendix C: Directive Minecraft Interventions  Appendix D: Common Questions And Quick Reference For Clinicians And Parents  Appendix E: Glossary Of Minecraft Terms  Appendix F: Digital Consent Form

Biography

Brian W. Keating, MA, LPC, is a synergetic play therapist who specializes in online play therapy and the therapeutic use of Minecraft.

"Many children and teens are drawn to Minecraft for a variety of reasons. This is especially true for neurodivergent youth who often find Minecraft to be regulating and a source of positive social interaction. This book, Adventures in the Digital Playroom: The Seven Guiding Principles for Using Minecraft in Play Therapy, provides a thorough understanding of the uses and benefits of Minecraft in therapy application. Of significant note is the chapter dedicated to neurodivergent children which captures the many benefits of utilizing this common play preference to help address therapy goals."

Robert Jason Grant, Creator of AutPlay® Therapy

"Brian Keating’s book, Adventures in the Digital Playroom, provides a superb insight into how Minecraft has the potential to be a game changer in the therapy world. Offering a framework founded on Seven Guiding Principles, the book explores how Minecraft represents a language of play for digital natives, the pixelated landscape having the capacity to facilitate and hold emotional growth and healing. Rather than purely be a ‘how to’ manual, the book aims to spark engagement in the field, the author emphasising the need for adults in children's lives to foster a shared responsibility in finding meaningful modalities that honour ways of digital expression."

Hannah Young, Accredited Play Therapist (UK), Certified Synergetic Play Therapist (USA), Life Story Practitioner and Clinical Supervisor

"Brian beautifully bridges the world children already inhabit with the world of therapeutic healing. This book offers a thoughtful and practical framework that reminds us that the power is not in the technology itself, but in the relationship that unfolds within it. He invites us to step with curiosity into children’s digital worlds and discover the meaningful opportunities for connection, regulation, and transformation waiting there."

Lisa Dion, LPC, RPT-S - creator of Synergetic Play Therapy and author of Aggression in Play Therapy: A Neurobiological Approach for Integrating Intensity

"For too long, the dominant narrative around games and mental health has been one of harm. Adventures in the Digital Play Room offers a necessary corrective. Brian Keating's framework for integrating Minecraft into play therapy is a compelling reminder that games aren't the problem - they're a medium and like any medium, their impact depends entirely on how we engage with them. The result is a portrait of gaming that most people never see - not as a source of dysfunction, but as a bridge to healing."

Rachel Kowert, PhD, University of Cambridge and Founder of Psychgeist