1st Edition

Affect and Embodied Meaning in Animation Becoming-Animated

By Sylvie Bissonnette Copyright 2019
334 Pages
by Routledge

334 Pages 38 B/W Illustrations
by Routledge

334 Pages 38 B/W Illustrations
by Routledge

This book combines insights from the humanities and modern neuroscience to explore the contribution of affect and embodiment on meaning-making in case studies from animation, video games, and virtual worlds. As we interact more and more with animated characters and avatars in everyday media consumption, it has become vital to investigate the ways that animated environments influence our... Read more

Table of Contents





Introduction: Becoming-Animated





Chapter 1 - The Limits of Human Perception





Chapter 2 - Cyborg Viewers





Chapter 3 - Metamorphic Creatures





Chapter 4 - Muscular Augmentations





Chapter 5 - A Trek Across the Uncanny Valley





Chapter 6 - Algorithmic Couplings in Video Games





Chapter 7 - Becoming Avatar





Coda

Biography

Sylvie Bissonnette guest edited the special issue "Animating Space and Scalar Travels" for the journal Animation. Her writing on animation and cinema has appeared in Animation, the Contemporary Theatre Review, the New Review of Film and Television Studies, and Screen. She has published book chapters in From Camera Lens to Critical Lens and Stages of Reality, and a chapter on the Québécois filmmaker Denis Villeneuve in Regards Croisés sur Incendies.