An Essential Introduction to Maya Character Rigging
- Available for pre-order. Item will ship after February 12, 2021
While some rigging books focus too much on the theory of rigging and provide little instruction; others do the exact opposite and offer no reasoning behind the button-pushing. The Essential Introduction to Maya Character Rigging, 2nd Edition, however, offers a perfect balance. Cheryl Briggs’ text is built for the classroom, with step-by-step tutorials that guide the reader through the rigging process. With vibrant screenshots and a plethora of helpful tips, this book provides a strong foundation in character rigging for anyone who wants to pursue 3D animation or more advanced rigging topics.
Table of Contents
Chapter 1 Skeleton Setup
Chapter 2 Control Rig Setup
Chapter 3 Bipedal Legs and Feet
Chapter 4 Bidpedal Spine and Neck
Chapter 5 Bipedal Arms and Hands
Chapter 6 Quadruped Legs & Feet
Chapter 7 Quadruped Spine & Neck
Chapter 8 Head
Chapter 9 Facial Rigging
Chapter 10 Props
Chapter 11 Wrapping up the Setup
Chapter 12 Skinning your Character
Cheryl Briggs (formerly Cabrera) is an award winning animated short film director and has advised and guided aspiring animators, game artists, and visual effects artists for 20 years. Since 2009, Cheryl has been teaching all aspects of production in the Character Animation specialization in the School of Visual Arts and Design at the University of Central Florida. She also taught as Professor of Animation at the Savannah College of Art and Design from 2001 to 2009. Cheryl is currently on the Board of Directors for the Animation Hall of Fame is a member of SIGGRAPH, ASIFA-Hollywood, Women in Animation, Women in Film and Television, and the Society for Animation Studies.
Cheryl is also an Autodesk Certified Professional and an Autodesk Certified Instructor in Maya; Author of An Essential Introduction to Maya Character Rigging (2008, Focal Press), Reel Success: Creating Demo Reels and Animation Portfolios (2013, Focal Press), and Animating Short Stories: Narrative Techniques and Visual Design (2019, Bloomsbury Academic).
Cheryl holds a B.A. and M.Ed. in Education and an M.F.A. in Computer Art with a specialization in 3D Animation. She is a digital artist and animator that blends the lines between digital imagery and the traditional painting medium. She has participated is numerous group and solo exhibitions in the US and her works are featured is several private collections. Her award-winning students have been featured in animation festivals worldwide, and many have gone on to work within the entertainment industry.