300 Pages
83 B/W Illustrations
by
A K Peters/CRC Press
300 Pages
83 B/W Illustrations
by
A K Peters/CRC Press
Also available as eBook on:
Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. HTML5 and modern JavaScript game engines have helped revolutionized web based games. Each chapter in An Introduction to HTML5 Game Development with Phaser.js showcases a sample game that illustrates an aspect of Phaser.js (now Lazer.js) that can be used as is, or in remixed games of the developer’s design. Each of... Read more
Chapter 1: Introduction
Chapter 2: About HTML5 Games
Chapter 3: Workspace Setup
Chapter 4: Phaser – Basic Setup
Chapter 5: Phaser Basics
Chapter 6: Game Examples
Chapter 7: Deployment
Chapter 8: Conclusion
Appendices
Biography
Travis Faas is a lecturer at IUPUI (Indiana University-Purdue University Indianapolis) where he teaches game and web development. Before that he worked for a digital marketing agency, producing interactive websites for clients small to large. He strives to bring his work knowledge into the classroom, teaching students the most up-to-date software to enable them to turn their creative passion into engaging interactive experiences.






