Chapter 01 Game Dissections
Chapter 02 Shovel Knight/Verbs
Chapter 03 Candy Crush Saga/Goals
Chapter 04 Centipede/Dynamics
Chapter 05 Settlers of Catan/Uncertainty
Chapter 06 Spelunky/Systems
Chapter 07 Magic: The Gathering/Content
Chapter 08 Royale High/Audience
Chapter 09 Papers, Please/Meaning
Chapter 10 Post Mortem
Biography
Tom Smith has been a professional game designer since 1995. In that time, Tom has worked on games of all types – board games, console games, educational games, mobile games, advertising games, PC games, big companies like Disney, small startups that got bought by big companies like Roblox, and many more. Tom also teaches game design at Moorpark College. Tom lives near Los Angeles with his wife, children, and cats.






