1st Edition

Applications of Immersive Technology in Architecture, Engineering and Construction A Handbook

320 Pages 64 B/W Illustrations
by Routledge

320 Pages 64 B/W Illustrations
by Routledge

This edited book addresses a gap in literature by advancing current understandings of the applications of immersive technology within the architecture, engineering and construction (AEC) sector. Globally, the architecture, engineering and construction (AEC) sector makes an enormous contribution to the socio-economic development of nations, which is primarily evidenced by its creation/provision... Read more

Chapter 1        Applications of Immersive Technology in Architecture, Engineering and Construction: An Introduction

Abhinesh Prabhakaran, Rhoda Gasue, Abdul-Majeed Mahamadu, Colin A. Booth, Patrick Manu, Kofi Agyekum, and Promise D. Nukah

 

Section One: Applications of Immersive Technology in Pre-Construction Phase

 

Chapter 2        Application of Immersive Technologies in The Management of Brownfield Sites: Current Perspectives and Future Prospects

Charf Mahammedi, M.K.S.  Al-Mhdawi, Farzad Pour Rahimian, and Xiaojun Luo

 

Chapter 3        Navigating Urban Futures: Crafting an Experimental Framework for Eye-Tracking Integrated Virtual Reality in Co-Creative Planning

Gargy M. Sudhakaran, Abhinesh Prabhakaran, Colin A. Booth, Samuel J. Abbey, Abdul-Majeed Mahamadu, Panos Georgakis, Maria Pohle, and Vanessa S. Hilse

 

Chapter 4        Virtual Reality Technology in Architectural Psychology Learning: Design for Autism as a Case Study

Dalia Al-Tarazi, Zaher Shanti, and Colin A. Booth

 

Chapter 5        Virtual Reality Simulation of Pedestrian Evacuation in Earthquake Scenarios: Informing Urban Design for Enhanced Evacuation

Ana Karina Silverio, Abhinesh Prabhakaran, and Tiago Miguel Ferreira

 

Section Two: Applications of Immersive Technology in Construction Phase

 

Chapter 6        Eye-Tracking and Machine Learning Integration with Virtual Reality for Enhanced Construction Safety Training

Abdul-Majeed Mahamadu, Abhinesh Prabhakaran, Patrick Manu, Yiming Xiang, and Colin A. Booth

 

Chapter 7        Applications of Immersive Technologies in Investigating Construction Workers’ Risk-Taking Behaviors at Individual and Team Levels 

Shiva Pooladvand, Sogand Hasanzadeh, and Jesus M. de la Garza

 

Chapter 8        Applications of Immersive Technology in Building Construction Phase: Fostering Sustainability in The Global Context 

Joy Nanlop Uwa, and Oluwagbemiga Paul Agboola

 

Chapter 9        Augmented Reality Assisted Inspection for Construction Practice and Education

Jeffrey Kim and Darren Olsen

 

 

Chapter 10      Immersive Emergency Preparedness: Enhancing Tunnel Operations with Virtual Reality Door Closure Training

Neeti Jyothikumar, Rhoda Gasue, Abhinesh Prabhakaran, Abdul-Majeed Mahamadu, Patrick Manu, Colin A. Booth, Kofi Agyekum, Stuart Clear, and Ahmed Hagras

 

Chapter 11      Immersive Technology in Construction Planning and Scenario Evaluation

Sylvester Muthoka Mwende

 

Chapter 12      Characterising Research on AR and VR for Health and Safety Training of Onsite Construction Workers: Identifying Gaps and Future Directions in Research.

Sikiru Abiodun Ganiyu, Lukumon Oyedele, Manuel Davila Delgado,

Lukman Akanbi, Olugbenga Akinade, and Ganiyu Otukogbe

 

Section Three: Applications of Immersive Technology in Post-Construction Phase

 

Chapter 13      New Approaches to Face Disasters in the Built Environment: Risk Communication and Training through Virtual Reality

Fabio Fatiguso, Mariella De Fino, Silvana Bruno, and Elena Cantatore

 

Chapter 14      Integration of Immersive Technology and Digital Twins for Emergency Management in Buildings: A Systematic Literature Review

Diran Yu, Abdul-Majeed Mahamadu, and Weiwei Chen

 

Chapter 15      Enhancing the Recovery Process for Historic Buildings through Virtual Environments Based on Panoramas Integrated with Informative System

Margherita Lasorella, Elena Cantatore, and Fabio Fatiguso

 

Chapter 16      Virtual Reality (VR) Application for Exploring Earthship Houses for Second-Time House Buyers in the UK

Kianaz Kohandani, Abhinesh Prabhakaran, Annabel Morkporkpor Ami Dompey, Gargy M. Sudhakanan, Abdul-Majeed Mahamadu, Colin A. Booth, Patrick Manu, Kofi Agyekum and Ahmed -Hagras

 

Chapter 17      General Public’s Perception of Earthship Buildings in the UK: An Immersive VR Based Approach.

Swati Sood, Gargy M. Sudhakanan, Abhinesh Prabhakaran, and Colin A. Booth

 

Chapter 18      Advancing Knowledge and Fostering Connections for Networks of Historical Assets through Informative Systems and Virtual Reality

Mariella De Fino, Margherita Lasorella, Silvana Bruno, and Fabio Fatiguso 

 

Chapter 19      Agents’ Perceptions of the Potential Use of Virtual Reality in Sales of Residential Real Estate

Paris Thomas, and Grazyna Aleksandra Wiejak-Roy

 

Section Four: General Applications of Immersive Technology in Architecture, Engineering and Construction

 

Chapter 20      A Proposed Methodology for Developing Immersive Technological Tools for Occupational Safety and Health Training and Education in the Construction Industry Akinloluwa Babalola, Clara Cheung, Akilu Yunusa-Kaltungo, Patrick Manu, and Paulo Jorge Da Silva Bartolo

 

Chapter 21      An Overview of Technical Requirements and Considerations for Mixed Reality-BIM Adoption in Online Construction Management Education 

Sahar Soltani and Behzad Abbasnejad

 

Chapter 22      An Investigation of the Potential Benefits of Gamification in the Nigerian Construction Industry

Ayodeji Emmanuel Oke, John Aliu, Timilehin Abayomi, Oluwadamilare Olamide Ilesanmi, Seyi S. Stephen, Douglas Omoregie Aghimien and Clinton Aigbavboa

 

Chapter 23      Air Pollution Around Schools - AEC And Immersive Technology

Louis Brown

 

Chapter 24      Towards a Metaverse Platform for Immersive Collaborative Design: A Critical Review of a Furniture, Fixture and Equipment (FFE) Application

Abhinesh Prabhakaran, Abdul-Majeed Mahamadu, Samuel Adekunle, Patrick Manu, Colin A. Booth, and Clinton Aigbavboa

Biography

Dr. Abhinesh Prabhakaran holds the position of Lecturer in the School of Architecture and Environment at the University of the West of England, United Kingdom. His academic pursuits primarily revolve around Building Information Modelling (BIM), extended reality technology, digital construction, construction health and safety, design communication

Dr. Abdul-Majeed Mahamadu is an Associate Professor of Innovative and Industrialised Construction at the University College London (UCL) at the Bartlett School of Sustainable Construction where he is also programme director for the MSc Construction Project Management. His research interests include building information modelling (BIM), immersive technologies, cost intelligence, industrialised construction, sustainability, health and safety.

Professor Colin A. Booth is Professor of Smart and Sustainable Infrastructures based in the Bristol Robotics Laboratory in the School of Engineering, and he is also the College Director for Postgraduate Research at the University of the West of England (UWE), Bristol, UK. His research interests include sustainability in the built environment, immersive technologies and digital construction, implementing environmental management systems, safety of vulnerable road users, and climate change adaptation strategies.  

Professor Patrick Manu is Professor of Innovative Construction and Project Management in the School of Architecture and Environment at the University of the West of England, United Kingdom. His expertise in construction management research straddles multiple areas including occupational safety and health (OSH), digital construction and sustainable construction.