2nd Edition

Audio Effects Theory, Implementation and Application

386 Pages 116 Color & 40 B/W Illustrations
by Routledge

386 Pages 116 Color & 40 B/W Illustrations
by Routledge

386 Pages 116 Color & 40 B/W Illustrations
by Routledge

Audio effects are used pervasively in music performance and production, and the creation of new digital audio tools is a significant industry. They are also commonly used in game production, broadcasting, and film and television. This book is intended as an educational textbook on audio effects, with relevance to audio signal processing, music informatics, sound engineering, and related topics.... Read more

1. Fundamentals. 2. Building Audio Effect Plug-ins. 3. Delay Line Effects 4. Filter Design 5.Filter Effects. 6. Amplitude Modulation  7. Dynamics Processing  8. Distortion. 9. The Phase Vocoder  10.Reverberation. 11. Spatial Audio 12. Immersive Audio. 13. Audio Production  14. Advanced Concepts in Audio Programming 

Biography

Joshua Reiss


Josh Reiss is a Professor with the Centre for Digital Music at Queen Mary University of London. He has published more than 200 scientific papers, and co-authored three books. He is a past President and Fellow of the Audio Engineering Society. He has served as an expert witness in major cases related to audio technology and patent litigation. He is also Entrepreneur-in-Resident at QMUL, having co-founded four spin-out companies; LandR, Waveshaper AI, RoEx and Nemisindo. His primary focus of research is on the use of state-of-the-art signal processing and machine learning techniques for sound design and audio production.


Andrew McPherson

Andrew McPherson is a Professor in the Dyson School of Design Engineering, Imperial College London. He leads the Augmented Instruments Laboratory, a research team designing and exploring new musical instruments. He has published over 200 papers and has held research fellowships from ERC, UKRI and the Royal Academy of Engineering, and has spun out two companies including Bela.io, which makes high-performance embedded audio hardware.