2nd Edition
Audio Effects Theory, Implementation and Application
1. Fundamentals. 2. Building Audio Effect Plug-ins. 3. Delay Line Effects 4. Filter Design 5.Filter Effects. 6. Amplitude Modulation 7. Dynamics Processing 8. Distortion. 9. The Phase Vocoder 10.Reverberation. 11. Spatial Audio 12. Immersive Audio. 13. Audio Production 14. Advanced Concepts in Audio Programming
Biography
Joshua Reiss
Josh Reiss is a Professor with the Centre for Digital Music at Queen Mary University of London. He has published more than 200 scientific papers, and co-authored three books. He is a past President and Fellow of the Audio Engineering Society. He has served as an expert witness in major cases related to audio technology and patent litigation. He is also Entrepreneur-in-Resident at QMUL, having co-founded four spin-out companies; LandR, Waveshaper AI, RoEx and Nemisindo. His primary focus of research is on the use of state-of-the-art signal processing and machine learning techniques for sound design and audio production.
Andrew McPherson
Andrew McPherson is a Professor in the Dyson School of Design Engineering, Imperial College London. He leads the Augmented Instruments Laboratory, a research team designing and exploring new musical instruments. He has published over 200 papers and has held research fellowships from ERC, UKRI and the Royal Academy of Engineering, and has spun out two companies including Bela.io, which makes high-performance embedded audio hardware.






