2nd Edition

Audio Postproduction for Film and Video After-the-Shoot solutions, Professional Techniques,and Cookbook Recipes to Make Your Project Sound Better

By Jay Rose Copyright 2009
    460 Pages
    by Routledge

    460 Pages
    by Routledge

    New to this edition:
    * Learn how many Hollywood techniques--previously impractical on video--can help solve problems on smaller productions
    * Expanded cookbook recipes section
    * Technically updated throughout

    Make your soundtracks as good as your pictures with this compendium of professional audio techniques that can be adapted to desktop post. Specializing in sound after the shoot, this book features many practical examples, cookbook recipes, and tutorials. Audio theory, when necessary, is presented in plain English with plenty of visual analogies.

    FAQs, full explanations, and from-the-trenches tips address the complete range of processes from wiring and hardware to testing the final mix. The downloadable resources features platform-independent diagnostics, demonstrations, and tutorial tracks. Novices will learn how to improve their soundtrack--even after the actors have gone home. Experienced producers will learn how to solve technical and creative problems quickly.

    You'll get recipes and step-by-step instructions on how to:
    * build an efficient and reliable audio post setup
    * plan and budget a good soundtrack
    * get sound into your NLE without losing quality or sync
    * edit voices and music
    * record Foley and ADR
    * find music and use it effectively
    * find and create your own sound effects
    * shape sounds with equalization, reverb, noise reduction, and more
    * produce the final mix
    * test the final product for various media

    Please visit the author's website for additional resources: http://www.dplay.com/book/app2e/


    Chapter 1: Vibrations to Volts to Bits
    A Tree Falls in a Forest
    How Sound Works
    Pressure to Voltage and Back
    Digital Audio
    Digital vs. Analog

    Chapter 2: The Studio: Acoustics and Monitoring
    Facility Goals
    Monitor Switching

    Chapter 3: The Studio: Equipment and Wiring
    Wiring for Audio Post
    Guerrilla Problem Solving

    Chapter 4: The Studio: Audio Software
    Splices Were Cross-Fades
    Audio Software

    Chapter 5: Planning the Track
    Different Media Are Heard Differently
    Spread Things Around
    Consider the Workflow
    Preproduction for Postproduction

    Chapter 6: Getting Audio into the Computer
    Analog Audio Recording
    Troubleshooting Transfers and Ingest

    Chapter 7: Voice-over Recording a Dialog Replacement
    Voice-over Perspective
    What's Needed for Voice-over Recording
    The Human Factor: Directing

    Chapter 8: Editing Dialog
    This Chapter is in Three Sections
    Dialogue Editing Techniques
    Track Splitting and Filling
    Restoring Lipsync by Eye

    Chapter 9: Finding and Editing Music
    Getting the Music
    Music Editing

    Chapter 10: Working with Sound Effects
    Sound Effect Sources
    Placing and Editing Sound Effects
    Sound Effects Design

    Chapter 11: Equalization
    Frequency Bands
    Equalizer Characteristics and Types
    Tuning an Equalizer
    Equalizer Cookbook

    Chapter 12: Dynamics Control
    Characteristics and Controls
    Dynamics Cookbook

    Chapter 13: Time-Domain Effects
    The Short Delays
    Long Delays
    Reverb and Distancing
    Reverb Settings

    Chapter 14: Time and Pitch Manipulation
    Speed-based Effects
    Changing Pitch and Time Independently
    Pitch Shifters
    Time and Pitch Cookbook

    Chapter 15: Noise Reduction
    The Reality of Noise Removal
    A Few Other Noise Reduction Facts
    Single-ended Processing

    Chapter 16: Other Effects
    Stereo Simulation
    Creating New Effects by Combining Old Ones

    Chapter 17: The Mix
    What a Mix Needs
    Putting Things in Perspective
    How to Mix
    No Cookbook, but a Tasting

    Chapter 18: After the Mix
    Layback and Print Mastering
    Keep Lots of Copies
    Testing the Track
    Data Compression and Streaming
    Release Formats

    Chapter 19: Help!
    Problems with Sound Quality
    Random Strangenesses
    Lipsync Problems
    Edit and Mix Problems
    About the CD


    Clio-and Emmy-award-winning sound engineer Jay Rose is creative director of the Digital Playroom. Specializing in post-production audio, his clients include PBS, Buena Vista Home Video, and Turner Network Television. Rose has written about audio for Videography, Recording, and Premiere Full Motion magazines.

    "Topics are not shortchanged... The chapter on dialogue editing alone is worth the price of the book."--S.D. Katz, millimeter magazine

    "The book's audio CD ... is a valuable collection of sounds and tutorials that are expertly coordinated with the book's text."--Michael Pastore, Epublishers Weekly