1st Edition

Augmented Reality Placing Artificial Objects in Real Scenes

Edited By Reinhold Behringer, Gudrun Klinker, David Mizell Copyright 1999
    256 Pages
    by A K Peters/CRC Press

    This book presents a variety of techniques that combine computer-generated images and other objects with real scenes, creating augmented reality. This work provides an excellent snapshot of the current state of augmented reality research and its latest applications to industry. Using computer vision, graphics, and signal processing, augmented reality makes special effects in movies and computer games economically viable. This collection of survey and research papers presents a synopsis of the work covered at the First International Workshop on Augmented Reality.

    Preface, International Workshop on Augmented Reality 1998 —Overview and Summary, I Applications of Augmented Reality, II Novel User Interface Paradigms, III Registration for Augmented Reality, IV The Hurdles of Computer Vision, Contributor List


    Reinhold Behringer, Gudrun Klinker, David Mizell