1st Edition
Blender Foundations The Essential Guide to Learning Blender 2.6
Chapter 1: Intro to 3D
Chapter 2: Getting the Blender Interface
Chapter 3: Movement, Object and Animation Basics
Chapter 4: Modeling Basics
Chapter 5: Character Modeling
Chapter 6: Rigging
Chapter 7: Sculpting
Chapter 8: Lighting
Chapter 9: Surfacing
Chapter 10: Rendering
Chapter 11: Character Animation
Chapter 12: Morphing Animation
Chapter 13: Particles
Chapter 14: Effects and environmental animation
Chapter 15: Video editing
Biography
This book comes to us directly from Roland Hess, noted Blender expert and authority, and is perfect for getting up to speed with Blender 2.6's new interface and many of its new features. Blender 2.6 promises to be a MAJOR departure in interface and workflow from previous versions; Blender Foundations will be a much needed resource for Blender workflows and the preferred one-stop guide for new users.






