2nd Edition

C# and Game Programming A Beginner's Guide

By Salvatore A. Buono Copyright 2004
530 Pages
by A K Peters/CRC Press

532 Pages
by A K Peters/CRC Press

532 Pages
by A K Peters/CRC Press

The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the... Read more

PART ONE: Programming Basics, Chapter One: C# from the Beginning, Chapter Two: Branches, Loops, and Functions PART TWO: Game Programming Basics, Chapter Three: Introducing DirectX, Chapter Four: Arrays, Pointers and Strings, Chapter Five: Object-Oriented Design, Appendices.

Biography

A. Salvatore Buono

"C# and Game Programming is a useful all-around resource for anyone looking to get off the ground and start learning what C# can really do." -Wisconsin Bookwatch, June 2005