C# and Game Programming: A Beginner's Guide, 2nd Edition (Paperback) book cover

C# and Game Programming

A Beginner's Guide, 2nd Edition

By Salvatore A. Buono

A K Peters/CRC Press

532 pages

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Paperback: 9781568812366
pub: 2004-12-22
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The second edition of C# and Game Programming offers the same practical, hands-on approach as the first edition to learning the C# language through classic arcade game applications. Complete source code for games like Battle Bit, Asteroid Miner, and Battle Tennis, included on the CD-ROM, demonstrates programming strategies and complements the comprehensive treatment of C# in the text. From the basics of adding graphics and sound to games, to advanced concepts such as the .Net framework and object-oriented programming, this book provides the foundations for a beginner to become a full-fledged programmer. New in this edition: - Supports DirectX 9.0 - Revised programs and examples - Improved frame rate for game examples


"C# and Game Programming is a useful all-around resource for anyone looking to get off the ground and start learning what C# can really do." -Wisconsin Bookwatch, June 2005

Table of Contents

PART ONE: Programming Basics, Chapter One: C# from the Beginning, Chapter Two: Branches, Loops, and Functions PART TWO: Game Programming Basics, Chapter Three: Introducing DirectX, Chapter Four: Arrays, Pointers and Strings, Chapter Five: Object-Oriented Design, Appendices.

About the Author

A. Salvatore Buono

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Programming / Games
COMPUTERS / Programming Languages / General