CAD Modeling Essentials in 3DEXPERIENCE 2016x Using CATIA Applications
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CAD Modeling Essentials in 3DEXPERIENCE 2016x Using CATIA Applications is written for those who want to learn the basics of CAD using the CATIA application in the 3DEXPERIENCE platform. This book uses a series of simple, easy to follow, tutorials to take you from a complete novice to an intermediate user. There is no secret that the best way to learn and master a software is by personal exploration which is strictly curiosity driven. Needless to say, although this may be the best strategy, it is extremely inefficient and very frustrating. The purpose of this book is to provide you with a solid understanding of how to use the most commonly used tools on a range of topics dealing with CAD. Once you have gained a proficient understanding of how to use the basic tools you will be much better prepared to further explore 3DEXPERIENCE on your own.
The purpose of this book is to introduce you to the bare essentials of the 3DEXPERIENCE platform in the context of CAD functionalities using CATIA. It is by no means intended to be a comprehensive or completely organized approach to all the available features. The goal is to merely show you the ropes and leave further exploration to you.
If you have previous experience using CATIA many of the features in the 3DEXPERIENCE CAD applications have been directly incorporated into the CATIA 3DEXPERIENCE application. This is particularly true in the case of Part Design and the Generative Shape Design currently available in CATIA V5. There have been significant changes in the Assembly Design application. If you are a first time user with no previous experience with CATIA V5, there is no reason to despair as the tutorial approach of this book will provide you the necessary skills to start using 3DEXPERIENCE with easy to follow tutorials.
Table of Contents
1. Introduction and the Basic Settings 2. Making a Hammer 3. Making a Connecting Rod 4. Applying Simple Material Properties to a Part 5. A Closer Look at the Sketcher 6. Making a Piston 7. Rib & Slot vs Pad & Pocket 8. Multi Pad and Multi Pocket 9. Measuring Items 10. Parametrizing a Solid Model 11. Design Table 12. Miscellaneous Operations, Stiffener, Helix, ThickSurface 13. Multi Section Solids 14. Surfaces, Generative Shape Design App 15. Slider Crank 16. Robotic Arm Assembly 17. Basic FEA for Designers 18.Scene Creation, Rendering, and Generating Video Clips 19. Human Model (Manikin)