Cinema 4D: The Artist's Project Sourcebook, 3rd Edition (Paperback) book cover

Cinema 4D

The Artist's Project Sourcebook, 3rd Edition

By Kent McQuilkin


440 pages

Companion Website
Purchasing Options:$ = USD
Paperback: 9780240814506
pub: 2011-06-29
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Hardback: 9781138452961
pub: 2017-12-18
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eBook (VitalSource) : 9780240814513
pub: 2012-10-12
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Make the creative leap to 3D. Realize your artistic vision with this treasure chest of instructional, practical projects. Get the essential concepts and techniques without drowning in the technical complexities.

All DVD files are available at


"The book is very well written and the content is well paced, so you are up and running quickly, as intended. Between the book and the DVD, there is tons to learn from, but you never feel overwhelmed. As I stated previously, the help system within CINEMA 4D is excellent itself, but this book makes it easier to get into the heart of C4D quickly, without getting into the technical stuff. That you can do later. If you are new to CINEMA 4D and you really want to get into learning and mastering the concepts of it, then this is the book you should look for first. I highly recommend it."

Table of Contents

Chapter 1: The Power of Primitives

Chapter 2: Under the Hood

Chapter 3: NURBS Modeling Tools

Chapter 4: Deformers and Other Modeling Helpers

Chapter 5: Materials in Depth

Chapter 6: Better Under Lights

Chapter 7: Animation Basics

Chapter 8: Head Shots

Chapter 9: Rigging a Character

Chapter 10: Cameras in Control

Chapter 11: The Art of Rendering

Chapter 12: A Jolt of Xpresso

Chapter 13: BodyPaint: the Artist's Connection

Chapter 14: Tips on Type

Chapter 15: More Out of MoGraph

Chapter 16: After Effects Integration

Chapter17: Dynamics and Special Effects

Chapter 18: StereoScopic Content Creation in C4D

Chapter19: CINEMA 4D and Friends

About the Author

is an award-winning animation producer, college instructor, 3D design trainer and consultant for broadcast studios. Kent has been a user of CINEMA 4D for over a decade and has used it to produce films, television spots, product labels, product previsualizations as well as theme park and family attraction visualizations. Much of his work and information can be found at

Subject Categories

BISAC Subject Codes/Headings:
PERFORMING ARTS / Film & Video / Direction & Production

DVD Files