1st Edition

Cloth Modeling and Animation

Edited By Donald House, David Breen Copyright 2000
    374 Pages
    by A K Peters/CRC Press

    Written by leaders in the field of computer clothing design and simulation, Cloth Modeling and Animation is a vital resource for researchers and developers of cloth simulation software as well as computer animators and graphics programmers. Readers will learn about cloth's nature and structure, scientific approaches to understanding its behavior and look, and the latest modeling and simulation techniques for automatically animating cloth on the computer.

    1: Woven Fabrics; 2: A Survey of Cloth Modeling Methods; 3: Particle Representation of Woven Fabrics; 4: Continuum versus Particle Representations; 5: Knit Fabrics; 6: Rapid Dynamic Simulation; 7: Aerodynamic Effects; 8: Collision Detection in Cloth Modeling; 9: Interactive Animation of Cloth-Like Objects for Virtual Reality; 10: From Structure to Reflectance; 11: A Volumetric Appearance Model; 12: A Costume Designer and Animator's Perspective; 13: Clothing in Disney's “FANTASIA 2000”; 14: Conclusion


    Donald House, David Breen