232 Pages
430 Color Illustrations
by
Routledge
232 Pages
430 Color Illustrations
by
Routledge
232 Pages
430 Color Illustrations
by
Routledge
Also available as eBook on:
This book is a guide to computational design for landscape architects replete with extensive tutorials. It introduces algorithmic approaches for modeling and designing landscapes. The aim of this book is to use algorithms to understand and design landscape as a generative system, i.e. to harness the processes that shape landscape to generate new forms. An algorithmic approach to design is gently... Read more
1. Introduction 2. Visual Programming 3. Programming 4. Randomness 5. Random Paving 6. Tessellations 7. Point Clouds 8. Grove 9. Waves 10. Surfaces 11. Patterns 12. Attractors 13. Noise 14. Biome 15. Terrain 16. Dunes 17. Earthworks 18. Fabrication A. Packages B. Color Gradients C. File Paths D. Code and Data
Biography
Brendan Harmon is a computational designer, spatial scientist, and Assistant Professor of Landscape Architecture at Louisiana State University, where he teaches geographic information systems, computational design, digital fabrication, and robotics.






