Computing Handbook: Computer Science and Software Engineering, 3rd Edition (Hardback) book cover

Computing Handbook

Computer Science and Software Engineering, 3rd Edition

Edited by Teofilo Gonzalez, Jorge Diaz-Herrera, Allen Tucker

Chapman and Hall/CRC

2,326 pages | 626 B/W Illus.

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pub: 2014-05-07
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Description

Computing Handbook, Third Edition: Computer Science and Software Engineering mirrors the modern taxonomy of computer science and software engineering as described by the Association for Computing Machinery (ACM) and the IEEE Computer Society (IEEE-CS). Written by established leading experts and influential young researchers, the first volume of this popular handbook examines the elements involved in designing and implementing software, new areas in which computers are being used, and ways to solve computing problems. The book also explores our current understanding of software engineering and its effect on the practice of software development and the education of software professionals.

Like the second volume, this first volume describes what occurs in research laboratories, educational institutions, and public and private organizations to advance the effective development and use of computers and computing in today’s world. Research-level survey articles provide deep insights into the computing discipline, enabling readers to understand the principles and practices that drive computing education, research, and development in the twenty-first century.

Reviews

"The survey papers in the handbook, which are written by international experts, offer a profound understanding of computer science and software engineering. They have been organized so that they may be read independently. The handbook is up to date and reflects the current Computing Curricula. The previous editions of the handbook were well received. The third edition … will be an invaluable reference for professionals, researchers, and students."

Computing Reviews, April 2015

Table of Contents

Overview of Computer Science

Structure and Organization of Computing Peter J. Denning

Computational Thinking Valerie Barr

Algorithms and Complexity

Data Structures Mark Weiss

Basic Techniques for Design and Analysis of Algorithms Edward Reingold

Graph and Network Algorithms Samir Khuller and Balaji Raghavachari

Computational Geometry Marc van Kreveld

Complexity Theory Eric Allender, Michael Loui, and Kenneth Regan

Formal Models and Computability Tao Jiang, Ming Li, and Bala Ravikumar

Cryptography Jonathan Katz

Algebraic Algorithms Ioannis Z. Emiris, Victor Y. Pan, and Elias P. Tsigaridas

Some Practical Randomized Algorithms and Data Structures Micheal Mitzenbacher and Eli Upfal

Approximation Algorithms and Metaheuristics Teo Gonzalez

Combinatorial Optimization Vijay Chandru and M.R. Rao

Graph Drawing Ioannis G. Tollis and Konstantinos G. Kakoulis

Pattern Matching and Text Compression Algorithms Maxime Crochemore and Thierry Lecroq

Distributed Algorithms Dan Alistarh and Rachid Guerraoui

Architecture and Organization

Digital Logic Miriam Leeser and James Brock

Memory Systems Yoongu Kim and Onur Mutlu

Storage Systems Alexander Thomasian

High-Speed Computer Arithmetic Earl E. Swartzlander, Jr.

Input/Output Devices and Interaction Techniques Ken Hinckley, Robert J.K. Jacob, Colin Ware, Jacob O. Wobbrock, and Daniel Wigdor

Performance Enhancements Joseph Dumas

Parallel Architectures Michael J. Flynn and Kevin W. Rudd

Multicore Architectures and Their Software Landscape Raphael Poss

DNA Computing Hieu Bui, Harish Chandranm, Sudhanshu Garg, Nikhil Gopalkrishnan, Reem Mokhtar, John Reif, and Tianqi Song

Computational Science and Graphics

Computational Electromagnetics J.S. Shang

Computational Fluid Dynamics David Caughey

Computational Astrophysics Jon Hakkila, Derek Buzasi, and Robert Thacker

Computational Chemistry J. Phillip Bowen, Frederick J. Heldrich, Clyde R. Metz, Shawn C. Sendlinger, Neal E. Tonks, and Robert M. Panoff

Computational Biology: The Fundamentals of Sequence-Based Techniques Steven Thompson

Terrain Modeling for the Geosciences Herman Haverkort and Laura Toma

Geometric Primitives Lee Staff, Gustavo Chávez, and Alyn Rockwood

Computer Animation Nadia Magnenat Thalmann and Daniel Thalmann

Intelligent Systems

Paraconsistent Logic-Based Reasoning for Intelligent Systems Kazumi Nakamatsu

Qualitative Reasoning Kenneth Forbus

Machine Learning Stephen Marsland

Explanation-Based Learning Gerald DeJong

Search Danny Kopec, James L. Cox, and Stephen Lucci

Planning and Scheduling Roman Bartak

Natural Language Processing Nitin Indurkhya

Understanding Spoken Language Gokhan Tur, Ye-Yi Wang, and Dilek Hakkani-Tür

Neural Networks Michael I. Jordan and Christopher M. Bishop

Cognitive Modeling Eric Chown

Graphical Models for Probabilistic and Causal Reasoning Judea Pearl

Networking and Communication

Network Organization and Topologies William Stallings

Routing Protocols Radia Perlman

Access Control Sabrina De Capitani di Vimercati, Pierangela Samarati, and Ravi Sandhu

Data Compression O. Ufuk Nalbantoglu and K. Sayood

Localization in Underwater Acoustic Sensor Networks (UW-ASNs) Baozhi Chen and Dario Pompili

Semantic Web Pascal Hitzler and Krzysztof Janowicz

Web Search Engines: Practice and Experience Tao Yang and Apostolos Gerasoulis

Operating Systems

Process Synchronization and Interprocess Communication Craig E. Wills

Thread Management for Shared-Memory Multiprocessors Thomas E. Anderson, Brian N. Bershad, Edward Lazowska, and Henry Levy

Virtual Memory Peter J. Denning

Secondary Storage and File Systems Marshall Kirk McKusick

Performance Evaluation of Computer Systems Alexander Thomasian

Taxonomy of Contention Management in Interconnected Distributed Systems Mohsen Amini Salehi, Jemal Abawajy, and Rajkumar Buyya

Real-Time Computing Sanjoy Baruah

Scheduling for Large-Scale Systems Anne Benoit, Loris Marchal, Yves Robert, Bora Uçar, and Frédéric Vivien

Distributed File Systems Thomas W. Doeppner, Jr.

Mobile Operating Systems Ralph Morelli and Trishan de Lanerolle

Service-Oriented Operating Systems Stefan Wesner, Lutz Schubert, and Daniel Rubio Bonilla

Programming Languages

Imperative Language Paradigm Michael Jipping and Kim Bruce

Object-Oriented Language Paradigm Raimund Ege

Logic Programming and Constraint Logic Programming Jacques Cohen

Multiparadigm Languages Michael Hanus

Scripting Languages Robert E. Noonan

Compilers and Interpreters Kenneth Louden and Ronald Mak

Programming Language Semantics David Schmidt

Type Systems Stephanie Wierich

Formal Methods Jonathan Bowen and Michael Hinchey

Discipline of Software Engineering

Discipline of Software Engineering: An Overview Jorge Diaz-Herrera and Peter Freeman

Professionalism and Certification Stephen B. Seidman

Software Engineering Code of Ethics and Professional Practice Don Gotterbarn

Software Business and Economics Christof Ebert

Open Source and Governance: COTS Brian M. Gaff, Gregory J. Ploussios, and Brian R. Landry

Software Quality and Measurement

Evidence-Informed Software Engineering and Systematic Literature Review David Budgen and Pearl Brereton

Empirical Software Engineering David Budgen and Barbara Kitchenham

Software Quality and Model-Based Software Improvement Baris Özkan, Özlem Albayrak, and Onur Demirors

Software Metrics and Measurements David Zubrow

Software Development Management: Processes and Paradigms

Software Development: Management and Business Concepts Michael Cusumano

Project Personnel and Organization Paul McMahon and Tom McBride

Project and Process Control James McDonald

Agile John Favaro

Service-Oriented Development Andy Wang and Guangzhi Zheng

Software Product Lines Jorge L. Díaz-Herrera and Melvin Pérez-Cedano

Software Modeling, Analysis, and Design

Requirements Elicitation Daniel M. Berry

Specification Andrew McGettrick

Software Model Checking Alistair Donaldson

Software Design Strategies Len Bass

Software Architecture Bedir Tekinerdogan

Human-Computer Interfaces for Speech Applications Shelby S. Darnell, Naja Mack, France Jackson, Hanan Alnizami, Melva James, Josh Ekandem, Ignacio Alvarez, Marvin Andujar, Dekita Moon, and Juan E. Gilbert

Software Assurance Nancy R. Mead, Dan Shoemaker, and Carol Woody

Index

About the Originator

Subject Categories

BISAC Subject Codes/Headings:
COM012040
COMPUTERS / Programming / Games
COM051230
COMPUTERS / Software Development & Engineering / General
COM059000
COMPUTERS / Computer Engineering
MAT000000
MATHEMATICS / General
MAT004000
MATHEMATICS / Arithmetic