1st Edition

Craft Notes for Animators A Perspective on a 21st Century Career

By Ed Hooks Copyright 2017
    172 Pages 20 B/W Illustrations
    by Routledge

    172 Pages 20 B/W Illustrations
    by Routledge

    If Disney’s Snow White and the Seven Dwarfs represented the Animation industry’s infancy, Ed Hooks thinks that the current production line of big-budget features is its artistically awkward adolescence. While a well-funded marketing machine can conceal structural flaws, uneven performances and superfluous characters, the importance of crafted storytelling will only grow in importance as animation becomes a broader, more accessible art form. Craft Notes for Animators analyses specific films – including Frozen and Despicable Me – to explain the secrets of creating truthful stories and believable characters. It is an essential primer for the for tomorrow’s industry leaders and animation artists.

    Introduction  Part 1: Infancy - Snow White and the Seven Dwarfs  1937: The Great Depression  The Illusion of Life Defined and Re-Visited  The Audience is a Co-Creator, Not a Lurker  The Willing Suspension of Disbelief Defined  Humans are Storytelling Animals  Storytelling is Essential for Our Survival in Groups  The Role of Empathy in Storytelling  You Can’t Learn Something you do Not Already Know  Walt Disney’s Intended Market:  Made Movies for Kids, not for "entire family"  Primarily for American audience; Secondary audience in Europe  The European Influence on Walt Disney/Folk Tales  The Younger the Audience, the More Zero Sum the Characters  Character Archetypes for Children  Snow White and the Seven Dwarfs: An Acting Analysis  Pinocchio: An Acting Analysis  Part 2: Adolescence - The Hollywood Tent Pole Movie  It’s All About the Money  Movie Production for Stockholders  CG replaces 2D  Stop Motion not cost effective  Perfection of Assembly Line Production  Marketing of celebrity Voice Actors  Defining the Audience  Domestic vs. International  China  The Avoidance of Failure vs. Pursuit of Success  Feature Animation from Japan  Frozen: An Acting Analysis  The Croods: An Acting Analysis  Part 3: Maturity - Animation as an Art Form  Shamans and Tribes  Manifesto: Redefining the Animator’s role  New Production Models  Art vs. Commerce Redux  New Forms of Distribution  Feature Animation for Adults  The Relevance of Story  Despicable Me: An Acting Analysis  The LEGO movie: An Acting Analysis  Chico & Rita: An Acting Analysis  Part 4: Videogames  Evolution of Videogames  Performance Capture Pros and Cons  Twilight of Cinematics  What to do about Empathy in Games  Systemic Divisions in the Studios  Afterword

     

    Biography

    Ed Hooks has a 30 year acting career on stage and screen, and runs acting classes and acting for animators classes in the US, Europe and Asia. He has taught at over 50 companies and institutions, including Electronic Arts, Walt Disney Studios, Valve, Blizzard and 7 consecutive years at Swansea Institute (SAND).