1st Edition

Cultural Game Studies Critical Approaches

Edited By Frans Mäyrä, Raine Koskimaa Copyright 2027
302 Pages 24 B/W Illustrations
by Routledge

302 Pages 24 B/W Illustrations
by Routledge

302 Pages 24 B/W Illustrations
by Routledge

Cultural Game Studies provides a comprehensive framework for understanding games and play as interconnected cultural phenomena, examining their roles as art, entertainment, and human experience within contemporary society. This edited volume delivers a societally and culturally informed critical framework that enables readers to develop a nuanced understanding of game cultures and their... Read more

Introduction to the Cultural Game Studies: The Emergence of the Research Field
Frans Mäyrä and Raine Koskimaa

1. Understanding Games: Hermeneutic Approaches to Game Studies
Jonne Arjoranta

2. Understanding Players
Thomas Apperley

3. Politics of Games, Play and Critical Game Studies: What Does it Mean to be ‘Critical’?
Rainforest Scully-Blaker and Sabine Harrer

4. Games and Art
Jaakko Stenros and Leland Masek

5. Games and Transmedia
Tanja Välisalo and Elisa Wiik

6. Games, Play and Online Videos
Tero Kerttula

7. Storyworlds and Game Characters
Joleen Blom

8. The Changing Landscape of Game Production
Heikki Tyni

9. The Many Cultures of Game Production
Casey O’Donnell and Olli Sotamaa

10. Game Jams and Game Culture
Kati Alha and Riikka Aurava

11. Identity and Game Culture: The Limits of Game Cultural Participation and Agency
Usva Friman

12. Cultivating a Bildung of Gaming: Doing Socially and Culturally Engaged Game Studies
Mikko Meriläinen

13. Nondigital Games and Culture
Thomas Apperley and Souvik Mukherjee

14. Emergence of Game Cultural Institutions: Hobbyist Efforts, Policymaking and Lucky Accidents
Jaakko Suominen and Markku Reunanen

15. Critical Game Heritage: On Collaboration, Controversies and Contextualization
Jaakko Suominen, Niklas Nylund and Markku Reunanen

16. Well-being and Game Design
Valtteri Kauraoja

17. Gambling and Cultural Game Studies
Jani Kinnunen

18. Cultures of Competitive Gaming
Maria Ruotsalainen

Biography

Frans Mäyrä, PhD, is a Professor at Tampere University and founder of the Game Research Lab, with its over 50 externally funded game research projects, having also served as the Director of the Centre of Excellence in Game Culture Studies. As a leading expert in socio-cultural issues relating to games, play, and playfulness, he has published widely on topics ranging from game cultures, meaning making through playful interaction, and online social play to borderlines, identity, and transmedial fantasy and science fiction.

Raine Koskimaa, PhD, is a Professor of Contemporary Culture Studies at the University of Jyväskylä. He conducts research in the fields of game studies, transmedia storytelling, and digital culture. Koskimaa has published widely, and his writings have been translated into several languages. His current research interests include eSports, games and transmedia, and machine learning-based digital humanities methods.