Well-grounded in the history and theory of Anglo-American urbanism, this illustrated textbook sets out objectives, policies and design principles for planning new communities and redeveloping existing urban neighborhoods. Drawing from their extensive experience, the authors explain how better plans (and consequently better places) can be created by applying the three-dimensional principles of urban design and physical place-making to planning problems.
Design First uses case studies from the authors’ own professional projects to demonstrate how theory can be turned into effective practice, using concepts of traditional urban form to resolve contemporary planning and design issues in American communities.
The book is aimed at architects, planners, developers, planning commissioners, elected officials and citizens -- and, importantly, students of architecture and planning -- with the objective of reintegrating three-dimensional design firmly back into planning practice.
Years on the front lines of urban design, advocacy & teaching have equipped (the authors) with a considerable store of wisdom… - The Charlotte Observer
…for all citizens with an interest in what might be taking shape outside their front doors and down their streets. - The Charlotte Observer
….written with well-founded confidence that new planning projects in this region can hold lessons for national -- even international audiences. - The Charlotte Observer
… the book falls into the classic format epitomized by Robert Venturis' Complexity and Contradiction in Architecture. - New Urban News
The scope of the material is exhaustive. - New Urban News
The book is a lucid and welcome addition to the literature for many reasons – Planning Magazine
Introduction: Key Principles, Concepts and Methods; I. History: a. Paradigms Lost: Dilemmas of the Anglo-American City in the 20th century, b. Approaches to Development Control: American and British Principles and Practice, c. Traditional Urbanism: Origins, Parallels and Developments of "New Urbanism"; II. Theory: a. Sources of Good Urbanism: European and American Models, b. Public Space versus Cyberspace: Why we need "Real" Urban Space, c. Urban Design Principles: Typologies and
Variations, d. Land use, Transportation and Building Form: Zoning v. Design based Ordinances, e. Managed Growth and the Market Economy: Planning
Standards and Development Incentives, f. Community-based Design: Building Consensus by Working in Detail; III. Practice: a. Setting Goals: Public and
Private Agendas, b. Anglo-American Variations: Private Property and the Communal Good, c. The Design Workshop: Participation, Process and Product,
d. The Master Plan: Site-specific Solutions, e. Implementation Strategies: Urban Design Guidelines, Economic Development Strategies and Design-based
Regulations; IV. Case Studies: a. The Region: CORE (Centre of the Region Enterprise) City of Raleigh, N.C., b. The City: West Raleigh, City of Raleigh,
N.C., c. The Town: Mint Hill, N.C., d. The Neighbourhood: Haynie-Sirrine, Greenville, S.C., e. The Urban Block: Cornelius N.C. Town Centre; V. Afterword