1st Edition

Design Games for Architecture Creating Digital Design Tools with Unity

By Aaron Westre Copyright 2014
208 Pages
by Routledge

208 Pages
by Routledge

208 Pages
by Routledge

Design Games for Architecture teaches you how to create playful software tools based on your architectural design processes, whether or not you are familiar with game design technology. The book combines the fun and engaging aspects of video games to ease the sometimes complex process of learning software development. By working through exercises illustrated with screen shots and code, you... Read more
Introduction  1. Tools of the Trade  2. Building Blocks  3. Slingshot  4. Kiragami  5. Component Lab  6. Showroom  Conclusion

Biography

Aaron Westre is an adjunct instructor at the University of Minnesota School of Architecture and founder of Artificial Natures, a design studio specializing in building custom software for architects and designers.

"In Design Games for Architecture, Aaron Westre provides the design disciplines with a valuable, engaging, and inspiring work that opens the doors to the powerful potentials of gaming to generate innovative designs and inspire new modes of design thinking."

David Newton, School of Architecture, McGill University, USA

"Design Games for Architecture introduces 'tools that are played rather than simply used.' Using five jargon-free projects arrayed on a gentle learning curve in the cross-platform Unity 3D game environment Westre covers the basics of JavaScript programming, models progressive refinement of applications, and makes a strong case for designers mixing code with their design process."

Brian R. Johnson, Department of Architecture, University of Washington, USA