1st Edition

Dictionary of Computer Science, Engineering and Technology

Edited By Philip A. Laplante Copyright 2000

    A complete lexicon of technical information, the Dictionary of Computer Science, Engineering, and Technology provides workable definitions, practical information, and enhances general computer science and engineering literacy. It spans various disciplines and industry sectors such as: telecommunications, information theory, and software and hardware systems. If you work with, or write about computers, this dictionary is the single most important resource you can put on your shelf.
    The dictionary addresses all aspects of computing and computer technology from multiple perspectives, including the academic, applied, and professional vantage points. Including more than 8,000 terms, it covers all major topics from artificial intelligence to programming languages, from software engineering to operating systems, and from database management to privacy issues. The definitions provided are detailed rather than concise.
    Written by an international team of over 80 contributors, this is the most comprehensive and easy-to-read reference of its kind. If you need to know the definition of anything related to computers you will find it in the Dictionary of Computer Science, Engineering, and Technology.

    Artificial Intelligence
    Deductive Learning, Knowledge-Based Systems
    Decision Trees
    Neural Networks
    Genetic Algorithms
    Natural Language
    Cognitive Process
    Algorithms and Data Structures
    Algorithm Design
    Computability and Computational Geometry
    Complexity Theory
    Cryptographic Theory and Algorithms
    Computational Processes and Specifications
    Input Output Architectures and Devices
    Programming Languages
    Imperative, Functional, Object-Oriented Languages
    Compilers and Interpreters
    Standard Terminology
    Desktop, Mini, and Mainframe Languages
    Human/Computer Interaction
    Usability Engineering
    Input Devices and Techniques
    Output Devices and Techniques
    Design Methods and Tools
    Graphical User-Interfaces
    Interactive Techniques
    Collaborative Systems and Groupware
    Documentation and Training
    Information Security
    Access Controls
    Power Supplies
    Physical Security
    Encryption Systems
    Backup Systems
    Fault Tolerance
    Malicious Code
    Software Licensing
    Computational Science
    Numerical and Symbolic Computation
    Computational Electronics
    Computational Biology
    Computational Chemistry
    Computational Mechanics
    Computational Electromagnetics
    Practical Computing
    Software Engineering
    Desktop Hardware, Architecture
    Peripherals and Components
    Computerized Devices
    Computer Manufacturing and Distribution
    Chip and Component Fabrication
    Marketing Channels and Methods
    Product Cycles and Licensing
    Computer Ethics and Privacy
    Software Engineering
    Formal Models
    Design Theory
    Testing Methodology
    Project Management
    Tools and Environments
    Geometric Modeling
    Virtual Environments
    3D Systems
    Charts and Visual Representation of Data
    Graphic Formats
    Bitmap and Vector-Graphic Software
    Graphic Output Devices
    Database and Information Management
    Data Models
    Logical and Physical Database Design
    Database Theory and Standards
    Access Methods
    Hypermedia, Hypertext
    Rule-Based Systems

    Operating Systems
    Processes and Threads
    Real-Time and Embedded Systems
    Memory Organization
    Pile and Storage System Management
    Desktop, Mini, and Mainframe Operating Systems
    Graphical Interfaces
    Systems and Standards
    Network Operating Systems
    Network Architectures, Protocols, Models
    Distributed Processing
    Network Management
    Remote Access, Wireless Systems
    World Wide Web
    Systems and Standards
    Communications Hardware
    Communications Software
    Phones, Cable, Satellite, Cellular, Microwave
    Voice, Data, Video Systems
    Regulations and Regulatory Bodies


    Naoufel Werghi (Contributions by) ,  Christopher Lee Kuszmavl (Contributions by) ,  Chris Verhof (University of Amsterdam, Amsterdam, The Netherlands) (Contributions by) ,  Brian Henderson-Sellers (University of Technology , Sydney, Broadway, NSW, Australia) (Contributions by) ,  Joseph L. Ganley (University of Virginia, Charlottesville, Virginia, USA) (Contributions by) ,  Ian Sommerville (Lancaster University, Lancaster, United Kingdom) (Contributions by) ,  Amos R. Omondi (Nanyang Technological University, Singapore) (Contributions by) ,  Ling Guan (Ryerson University, Toronto, Ontario, Canada) (Contributions by) ,  Marco Gori (Univ. Degli Studi di Siena, Siena, Italy) (Contributions by) ,  Ian Oppermann (Contributions by) ,  Haldun Hadimioglu (Polytechnic University, Brooklyn, New York, USA) (Contributions by) ,  Peter M. Fenwick (Contributions by) ,  Lars Bengtsson (Chalmers University, Goteborg, Sweden) (Contributions by) ,  Paolo Nesi (Universita degli Studi di Firenze, Firenze, Italy) (Contributions by) ,  Fredrik Dahlgren (Ericsson Mobile Communications, Lund, Sweden) (Contributions by) ,  Craig Robertson (Contributions by) ,  Rajeev Shorey (Contributions by) ,  Conrado Martinez (Univ. Politecnica de Catalunya, Barcelona, Spain) (Contributions by) ,  Joachim Charzinski (Contributions by) ,  Hau San Wong (City University of Hong Kong, Hong Kong) (Contributions by)