1st Edition
Digital Creature Rigging Wings, Tails & Tentacles for Animation & VFX
By Stewart Jones
Copyright 2019
178 Pages
by
CRC Press
178 Pages
by
CRC Press
178 Pages
by
CRC Press
Also available as eBook on:
In a follow-up book, which re-iterates the principles of “Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max”, and enhances their relativity with advanced wing, tail and tentacle setups. This book will discuss advanced rigging techniques in 3ds Max, while readers create a fish, octopus and a Game of Thrones style dragon!
Key Features
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Introduction. Conceptualization. Model. Rig. Animate. Light. Visual Effects. Render & Comp. Completion.
Biography
Originally trained in graphic and multimedia design, then trained by respected industry professionals (from Pixar, Dreamworks, Disney, ILM, Weta etc) in animation at AnimationMentor.com. Jones has had a number of roles in various industries related to media and entertainment, these include: - Magazine Print (Deputy Art Editor) - Education (Mentor & Course Author) - Video Games (Animator, Technical Animator, Character Technical Director, Computer Graphics Supervisor) - TVC & Film (Animator, Character/Creature Technical Director)






