5th Edition

Digital Storytelling Two Volume Set A Creator's Guide to Interactive Entertainment

1072 Pages 150 B/W Illustrations
by CRC Press

1072 Pages 150 B/W Illustrations
by CRC Press

Digital Storytelling: A Creator's Guide to Interactive Entertainment 5th edition delves into the fascinating and groundbreaking stories enabled by interactive digital media, examining both fictional and non-fiction narratives. This fifth edition explores monumental developments, particularly the emergence of generative AI, and highlights exciting projects utilizing this technology.... Read more

PART ONE: NEW TECHNOLOIES, NEW CREATIVE OPPORTUNIES

1. Storytelling, Old and New

2. Backwater to Mainstream: The Growth of Digital Entertainment

3. The Creative Promise of Artificial Intelligence (AI)

PART TWO: CREATING STORY-RICH PROJECTS

4. Interactivity and Its Effects

5. Old Tools/New Tools

6. Characters, Dialogue and Emotion

7. Structure in Digital Storytelling

8. Your Audience

9. Social Media and Storytelling

10. Creating New Projects: The Development Process

PART THREE: HARNASSING DIGITAL STORYTELLING FOR PRAGMATIC GOALS

11. Using Digital Storytelling to Teach and Train

12. Using Digital Storytelling for Promotion and Advertising 

13. Using Digital Storytelling to Inform

Part 1: Digital Media: Under the Hood

1.     Video Games: Maximizing Interactivity

2.     Transmedia Storytelling: Integrating Narratives

3.     Alternate Reality Games (ARGs): Distributed Narratives

4.     The Internet: The Workhorse

5.     Podcasting: A New Form of Digital Storytelling

6.     Mobile Devices and Apps: Little Storytelling Platforms

7.     iCinema and iTV: Interactivity on Traditional Screens

8.     Smart Toys and Robots: Almost Alive

Part 2: Immersive Environments

9.     Immersive Media: An Introduction

10.  Virtual Reality: Envelopment in a Virtual World

11.  Augmented Reality: Virtually Painting Over the World

12.  Mixed Reality: Combining the Virtual and the Real

13.  Immersion within Physical Spaces

14.  Immersion with Moving Images

Part 3: Career Considerations

15.  Working as a Digital Storyteller

Afterword

Additional Reading

Glossary

Biography

Carolyn Handler Miller is one of the pioneering writers in the field of digital storytelling, where she has contributed to over fifty projects as a writer, narrative designer, and consultant. Her works in emergent media include not only immersive environments, but also video games, interactive stories for the Web, intelligent toy systems and transmedia entertainment. In addition, Carolyn's credits include writing for TV (where one of her scripts earned her an Emmy nomination), feature films and books.

“I genuinely appreciated how the book approaches the rapidly evolving landscape of immersive media, and the VR chapter stood out as a highlight in both scope and clarity. It was clear, detailed, and moving -- especially in its recognition that VR is a storytelling medium with the potential for profound human impact.” – Roger Holzberg, Co-Founder & Creative Director, Remagine Well and former VP/Creative Director, Walt Disney Imagineering

“Carolyn Handler Miller has continued to provide an invaluable guide to the complex world of where digital technology meets storytelling.” – Kate Pullinger, Professor of Creative Writing and Digital Media at Bath Spa University