1st Edition

Drawing Parallels Knowledge Production in Axonometric, Isometric and Oblique Drawings

By Ray Lucas Copyright 2019
218 Pages
by Routledge

218 Pages 70 B/W Illustrations
by Routledge

218 Pages 70 B/W Illustrations
by Routledge

Drawing Parallels expands your understanding of the workings of architects by looking at their work from an alternative perspective. The book focuses on parallel projections such as axonometric, isometric, and oblique drawings. Ray Lucas argues that by retracing the marks made by architects, we can begin to engage more directly with their practice as it is only by redrawing the work that... Read more

1. Introduction: Parallel Projections, Mimesis, and Intersections 2. James Stirling's Axonometric Traps 3. Modernism, scale, and Gesamkunstwerk in J. J. P. Oud 4. Occlusion and deliberately hidden lines: Hejduk’s Wall House 5. Indeterminacy and Transfiguration: Hejduk's Multiple Projections 6. Axonometry as theoretical instrument: the case of Eisenman 7. Cedric Price’s ‘In Action’ Drawings 8. Cognition, Image, and Embodiment 9. Conclusion: the Purpose of Drawing an Axonometric

Biography

Ray Lucas is senior lecturer in architecture at the University of Manchester, where he served as head of department from 2014 to 2018.





Lucas has a PhD in social anthropology from the University of Aberdeen on A Theory of Notation as a Thinking Tool. From 2014 to 2018, Lucas was an associate researcher and external advisor for the ERC Advanced Grant Knowing From the Inside which worked between the disciplines of anthropology, fine art, design, architecture, and others in order to interrogate how we know our world.  





Lucas is author of Research Methods for Architecture (Laurence King, 2016), Anthropology for Architects: Social Relations and the Built Environment (Bloomsbury 2019), and is coeditor of Architecture, Festival & the City (Roputledge 2018).  Lucas’ current research includes 'graphic anthropologies' on marketplaces in South Korea and urban festivals in Japan, as well as an interest in sensory design, film and architecture, anthropology and geometry, and further research into drawing.