1st Edition

Facial Animation in 3D, Games, and Extended Realities

By Amrinder Singh Romana Copyright 2027
198 Pages 17 Color Illustrations
by CRC Press

198 Pages 17 Color Illustrations
by CRC Press

This book explores how the digital face has become a vital medium of expression, emotion, and identity in contemporary visual culture. Integrating artistic practice, anatomical understanding, and technological innovation, this book charts the evolution of facial animation from traditional rigging and motion capture to the new frontiers of real‑time performance and immersive environments.... Read more

Acknowledgements

Preface

List of Figures

About the Author

Chapter 1 – Foundations of Facial Animation

Chapter 2 – Facial Animation in 3D Animation

Chapter 3 – Facial Animation in Video Games

Chapter 4 – Virtual Environments and Social Spaces

Chapter 5 – Augmented Reality and Facial Animation

Chapter 6 – Virtual Reality and Facial Animation

Chapter 7 – Technological Innovations and Tools in Facial Animation

Chapter 8 – Ethical and Futuristic Perspectives in Facial Animation

Bibliography

Biography

Dr Amrinder Singh Romana is a creative technologist, educator, and industry professional whose work
bridges digital storytelling, animation, and immersive media, with over two decades of experience across
teaching and practice.