1st Edition

Foundational Techniques for Mastering Environment and Character Concept Art

By Lee Stocks Copyright 2026
164 Pages 109 Color & 41 B/W Illustrations
by CRC Press

164 Pages 109 Color & 41 B/W Illustrations
by CRC Press

164 Pages 109 Color & 41 B/W Illustrations
by CRC Press

Also available as eBook on:
This is a comprehensive guide to the process of generating ideas for creating character and environment art. The book shows comprehensive workshops and techniques to embed the fundamentals of designing characters and environments for games and film. The underlying process is explained and demonstrated to give a straightforward approach that anyone can use. Using these processes, you will be able... Read more

Introduction

Chapter 1: Personal Attributes

Chapter 2: Concept Art Overview

Chapter 3: Visual Library

Chapter 4: The Design Brief

Chapter 5: Drawing and Painting

Chapter 6: Environment Concept Art

Chapter 7: Value

Chapter 8: Composition

Chapter 9: Storytelling

Chapter 10: Simplifying Landscapes

Chapter 11: 3D

Chapter 12: Environment Concept Artists

Chapter 13: Ideas

Chapter 14: Character Concept Art 

Chapter 15: Sculptures and Statues

Chapter 16: Character Design

Conclusion

Biography

Lee Stocks is Senior Lecturer and Course Leader for Game Art courses at Leeds Beckett University, United Kingdom. Lee's practice and research is centred around Games Design and Games Art, and is heavily influenced by communication and storytelling. His body of work and teaching practices range from game and level design to concept art.

Lee has made contributions to the creative sector since 2001, working as a game designer and concept artist/illustrator. The projects he has worked on range from online games, through to film/television and illustration. The fundamentals of art and design are at the core of what he teaches. Observation and drawing/digital painting being the two areas that he has identified as a catalyst for improving imagination and creativity.

Game design theory is one of the key areas that has benefited from this approach in his teaching. Lee has identified how idea generation and iteration are key factors in enhancing student's development. So, implementing the teaching of these observation and drawing/digital painting processes has become his primary technique.