1st Edition

Game Design Deep Dive Shooters

By Joshua Bycer Copyright 2025
244 Pages 148 Color Illustrations
by CRC Press

244 Pages 148 Color Illustrations
by CRC Press

244 Pages 148 Color Illustrations
by CRC Press

This entry in the Game Design Deep Dive series takes a look at the shooter genre: one that has grown with the times and whose influence can be felt from indie teams to major studios. Joshua Bycer breaks down the 30‑plus‑year history of one of the most popular genres of the games industry to educate readers on how to design their own. This book is suitable for students and designers to learn... Read more

Acknowledgements

Social Media

Preface

 

1: Introduction

2: The Beginning of “Boomer Shooters”

3: Basic Shooter Design

4: The Cinematic Era of Shooting

5: The Live Service Shooter Era

6: The Evolution of Shooters

7: The Foundations of a Great Shooter

8: Advanced Shooter Design

9: The Future of Shooters 

10: Conclusion

Glossary

Biography

Joshua Bycer is a Game Design Analyst with over a decade of experience writing for major sites, doing YouTube, and the author of the Game Design Deep Dive series. In that time through Game-Wisdom.com, he has interviewed hundreds of game developers and members of the industry about what it means to design video games.