Game Devs & Others: Tales from the Margins, 1st Edition (Paperback) book cover

Game Devs & Others

Tales from the Margins, 1st Edition

Edited by Tanya DePass

A K Peters/CRC Press

134 pages | 25 B/W Illus.

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pub: 2018-05-31
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Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

Table of Contents

Chapter 1 Fight-Free Fashion Agency

Chapter 2 Alex Zandra Van Chestein

Chapter 3 Resistance and Survival Through Community and Horror

Chapter 4 Black Unicorn

Chapter 5 Lauren Ashlee Comp

Chapter 6 The Creative Compulsion: A Reflection

Chapter 7 Laundromat vs. Pizza Place

Chapter 8 The Prevailing Need to Push for Protagonists of Color

Chapter 9 Game Design Is Not a Luxury

Chapter 10 Hadeel al-Massari

Chapter 11 Steven Spohn

Chapter 12 Sunset in the Caves

Chapter 13 Distraction and Reaction: On Allies and Terrible Allydom

Chapter 14 First Loves and True Representation

Chapter 15 Overcoming the Unicorns: Normalizing the "Other" in the Games Industry

Chapter 16 The Token Trap

Chapter 17 My Own Damn Game

Chapter 18 Second Acts

Chapter 19 Firmly Rooted and Ain’t Goin’ Nowhere: Freelancing While WOC

Chapter 20 Actualization and Action

Chapter 21 When Games Get Political with Me

Chapter 22 A Series of Half-Baked Ideas and Quarter-Assed Memes: Why I left Gaming Stories

About the Editor

Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit foundation based in Chicago, that is dedicated to better diversification of all aspects of gaming. She is a lifelong Chicagoan who loves everything about gaming, I Need Diverse Games spawn point, and wants to make it better and more inclusive for everyone. She’s the Founder and EIC of the Fresh Out of Tokens podcast, the Diversity Liaison for GaymerX and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing appears in the Hugo Award winning Uncanny Magazine, Polygon, Vice Gaming, Wiscon Chronicles, Paste Games and other publications.

Subject Categories

BISAC Subject Codes/Headings:
COMPUTERS / Programming / Games