Game Devs & Others: Tales from the Margins, 1st Edition (Paperback) book cover

Game Devs & Others

Tales from the Margins, 1st Edition

Edited by Tanya DePass

A K Peters/CRC Press

134 pages | 25 B/W Illus.

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pub: 2018-05-31
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Description

Game Devs & Others: Tales from the Margins tell the true stories of life in the industry by people of color, LGBTQIA and other marginalized identities. This collection of essays give people a chance to tell their stories and to let others know what life on the other side of the screen is like when you’re not part of the supposed “majority”.

Key Features

  • This book is perfect for anyone interested in getting into the games industry who feels they have a marginalized identity
  • For those who wish to better diversify their studio or workplace who may or may not have access to individuals that could or would share their stories about the industry
  • Includes initiatives aimed at diversifying the industry that have a positive or negative impact on the ongoing discussions
  • Coverage of ajor news items about diversity, conferences aimed at or having diversity at its core of content and mission are discussed
  • Included essays are written with as little game dev specific jargon as possible, makeing it accessible to people outside the industry as well as those in the scene but that may not have all the insider lingo
  • Table of Contents

    Chapter 1 Fight-Free Fashion Agency

    Chapter 2 Alex Zandra Van Chestein

    Chapter 3 Resistance and Survival Through Community and Horror

    Chapter 4 Black Unicorn

    Chapter 5 Lauren Ashlee Comp

    Chapter 6 The Creative Compulsion: A Reflection

    Chapter 7 Laundromat vs. Pizza Place

    Chapter 8 The Prevailing Need to Push for Protagonists of Color

    Chapter 9 Game Design Is Not a Luxury

    Chapter 10 Hadeel al-Massari

    Chapter 11 Steven Spohn

    Chapter 12 Sunset in the Caves

    Chapter 13 Distraction and Reaction: On Allies and Terrible Allydom

    Chapter 14 First Loves and True Representation

    Chapter 15 Overcoming the Unicorns: Normalizing the "Other" in the Games Industry

    Chapter 16 The Token Trap

    Chapter 17 My Own Damn Game

    Chapter 18 Second Acts

    Chapter 19 Firmly Rooted and Ain’t Goin’ Nowhere: Freelancing While WOC

    Chapter 20 Actualization and Action

    Chapter 21 When Games Get Political with Me

    Chapter 22 A Series of Half-Baked Ideas and Quarter-Assed Memes: Why I left Gaming Stories

    About the Editor

    Tanya DePass is the founder and Director of I Need Diverse Games, a not-for-profit foundation based in Chicago, that is dedicated to better diversification of all aspects of gaming. She is a lifelong Chicagoan who loves everything about gaming, I Need Diverse Games spawn point, and wants to make it better and more inclusive for everyone. She’s the Founder and EIC of the Fresh Out of Tokens podcast, the Diversity Liaison for GaymerX and often speaks on issues of diversity, feminism, race, intersectionality & other topics at conventions. Her writing appears in the Hugo Award winning Uncanny Magazine, Polygon, Vice Gaming, Wiscon Chronicles, Paste Games and other publications.

    Subject Categories

    BISAC Subject Codes/Headings:
    COM012040
    COMPUTERS / Programming / Games