1st Edition

Game-playing for active ageing and healthy lifestyles

162 Pages
by River Publishers

162 Pages
by River Publishers

162 Pages
by River Publishers

Given the increase in the ageing population and the evolvement of the Human-Computer Interaction field to a much more humanistic approach, debate is ongoing about designing technology-enabled products for active ageing and healthy lifestyles. Indeed, the mainstream game industry has been challenged with the emergence of an older target group, the advancements in gamification and the proliferation... Read more
Game-playing for active ageing and healthy lifestyles

Biography

Ana Isabel Veloso, Liliana Vale Costa