1st Edition

Games of History Games and Gaming as Historical Sources

By Apostolos Spanos Copyright 2021
200 Pages 4 B/W Illustrations
by Routledge

200 Pages 4 B/W Illustrations
by Routledge

200 Pages 4 B/W Illustrations
by Routledge

Games of History provides an understanding of how games as artefacts, textual and visual sources on games and gaming as a pastime or a “serious” activity can be used as sources for the study of history. From the vast world of games, the book’s focus is on board and card games, with reference to physical games, sports and digital games as well. Considering culture, society, politics and... Read more

Pregame

1. Conceptual approaches to games

2. Material approaches to games

3. Games of culture

4. Games of society

5. Games of politics

6. Games of metaphysics

7. The gladiatorial games as a historical source

8. Chess as a historical source

9. Sid Meier’s Civilization as a historical source

Endgame

Biography

Apostolos Spanos is a professor of history at the University of Agder, Norway. His interests lie in games and gaming as historical sources, rethinking the phenomenon of innovation in historical terms, historical dimensions of time, and the use of concepts in historical studies.

'Games of History is a fascinating, thoughtful and sweeping tour of the cultural function of games throughout history. Taking a broad historical and global sweep of games and gaming, Spanos thinks through the ludic value and the important societal contributions made by games and games concepts throughout society.'

Andrew ElliottUniversity of Lincoln, UK