1st Edition

Gender, Age, and Digital Games in the Domestic Context

By Alison Harvey Copyright 2015
184 Pages
by Routledge

182 Pages
by Routledge

182 Pages
by Routledge

Western digital game play has shifted in important ways over the last decade, with a plethora of personal devices affording a range of increasingly diverse play experiences. Despite the celebration of a more inclusive environment of digital game play, very little grounded research has been devoted to the examination of familial play and the domestication of digital games, as opposed to evolving... Read more

1. Introducing Domestic Play  2. Girls, Boys, Gender, and Games  3. Adopting Digital Games  4. Regulating Digital Play  5. Regulating Technological Subjects  6. The Politics of Play At Home

Biography

Alison Harvey is a Lecturer in Media and Communication at the University of Leicester in the United Kingdom. Her research focuses on issues of inclusivity in digital culture, and her work has been published in Information, Communication, and Society, Feminist Media Studies, and Loading… The Canadian Journal of Game Studies.

"Harvey’s book takes an uncompromising look at the role that family plays in the construction, negotiation and resistance to norms of appropriate pleasures. In doing so it reveals the complexity of the task ahead for those of us interested in ensuring that girls and women are full and equal participants in the culture and practice of computer games." -- Helen Kennedy, School of Art, Design and Media, University of Brighton, UK