1st Edition

Graphic Design for Board Games

By Daniel Solis Copyright 2025
302 Pages 117 Color & 17 B/W Illustrations
by CRC Press

302 Pages 117 Color & 17 B/W Illustrations
by CRC Press

302 Pages 117 Color & 17 B/W Illustrations
by CRC Press

Board games are increasingly recognized as an artform of their own, but their design and aesthetics are just as important as their gameplay mechanics. In this handbook, art director and graphic designer Daniel Solis offers his 20+ years of expertise in graphic design in tabletop gaming. With a sense of humor, plenty of examples, and simple tips, Graphic Design for Board Games covers... Read more

                Introduction

Chapter 01          Typography

Chapter 02          Iconography

Chapter 03          Diagrams

Chapter 04          Cards

Chapter 05          Punchouts

Chapter 06          Game Boards

Chapter 07          Rulebooks

Chapter 08          Boxes and Packaging

Chapter 09          Conclusion

Biography

Daniel Solis is an art director, graphic designer, and board game designer with over 20 years of industry experience. He has overseen the visual development of over 100 board games and accessory products, including HeroClix “Iconix" series, Marvel: Remix, Dungeons & Dragons: Onslaught, Star Trek: Captain’s Chair, Sidereal Confluence: Remastered Edition, Clash of Cultures: Monumental Edition, Jokkmokk, and Fantasy Realms Deluxe Edition. As a game designer, his games include Kodama: the Tree Spirits published by Indie Games Studios and Junk Orbit published by Renegade Games Studios. His video tutorials have taught hundreds of designers how to quickly prototype their card games. He lives in North Carolina.