Preface
Chapter 1: Mobile Game Design and Development
Chapter 2: Procedural Literacy
Chapter 3: Mobile Game Interfaces
Chapter 4: Aesthetics & Visual Literacy
Chapter 5: Learning from the Masters. Part One.
Chapter 6: Learning from the Masters. Part Two.
Chapter 7: Multiplayer Experiences
Chapter 8: Players and Promotion
Biography
Penny de Byl is a professor of games and multimedia in Australia. An award-winning teacher, Penny has taught computer science, computer graphics and game development at top-ranked universities for nearly 20 years. She is the author of three books on designing and developing artificial intelligence and games including the acclaimed Holistic Game Development with Unity and winner of the 2011 Unity Technologies’ Unity Mobile Generation Great Education Giveaway.






