298 Pages
by
Routledge
An immensely valuable resource book for drama leaders, House of Games is a how-to book for building up drama troupes and keeping them creative. House of Games is sure to take its place alongside the most established drama method texts.
Introduction, PART ONE: Foundations, The Potential of Community Drama, A Recreation, B Solidarity, C The Study of Conflict, D Celebration, Some Hypotheses, Six Polarities, I The Fixed and the Free, 2 Surface and Depth, 3 The Centre and the Edge, 4 The Individual and the Collective, 5 The Performer and the Audience, 6 The Simple and the Complex, PART TWO: Facilitation, Some Predecessors, Responsibilities and Tasks of the Facilitator, A Safety, B Managing Relationships, Methodology and Time, C Building the Group, D Developing the Articulacy of the Group, E Troubleshooting, Exercising the Role, Formal Roles, Informal Roles, Qualities, Mistakes, Some Recurring Questions, PART THREE: Animations, Workshop Planning, Sparks: Early Exercises, Building a Group: Teamwork, A Supportiveness, B Spontaneity, C Adaptation , D Empowerment, Notes on Devising in Small Groups, Four Vocabularies: Movement, Image, Plot, Narrative, Challenge Exercises, Devising, Working from Group Memory, Working from a Theme, Working from Character, Working from Documentary Material, Working Conceptually, Working from Image, Models of Participatory Theatre 1 Instant Theatre 2 Forum Theatre 3 Playback Theatre, Conclusion: New Fusions.
Biography
Chris Johnston currently leads the Insight Arts Trust in Islington, London. He has been active in drama instruction for twenty years.






