1st Edition

How to Cheat in Maya 2014 Tools and Techniques for Character Animation

By Kenny Roy Copyright 2014
336 Pages
by Routledge

336 Pages
by Routledge

336 Pages
by Routledge

All professional animators know a handful of secrets that give them an edge in a production environment. "How to Cheat in Maya" puts these secrets in your hands! Learn time and energy-saving techniques tested in real Hollywood productions in this book, jam-packed with screenshots and scene files designed to get you up to speed quickly. From menus to modeling, lipsync to lighting, How to Cheat... Read more

How to Cheat in Maya 2014

  • Chapter 1 - Animation Principles in Maya
  • Chapter 2 - Splines
  • Chapter 3 - Graph Editor
  • Chapter 4 - Techniques
  • Chapter 5 - Constraints
  • Chapter 6 - Gimbal Lock
  • Chapter 7 - Cameras and Layout 
  • Chapter 8 - Blocking
  • Chapter 9 - Cycles
  • Chapter 10 - Polishing
  • Chapter 11 - Facial Animation
  • Chapter 12 - Animation Layers

Biography

Kenny Roy entered the animation industry in 1998 and has animated on feature films, television, commercials and rides, and started his very own animation studio in Los Angeles, CA. Now in its 6th year of operation, Arconyx Animation Studios has worked with clients Nickelodeon to Cartoon Network, Fox to Mattel. Kenny has mentored full time at AnimationMentor.com for 6 years, and also offers in-depth animation video training on his personal website, www.kennyroy.com.

"This book is one of the best resources for students simply because it eliminates the steep learning curve of Maya while cohesively applying the fundamental principles of animation."

--Ron Pucherelli, Animator, PDI DreamWorks

"How to Cheat in Maya 2012 is required reading for my animation classes and is a valuable reference for all animators."

--Cheryl Cabrera, Professor of Character Animation,University of Central Florida

"This book is an invaluable resource, because it focuses almost exclusively on using the animation tools in Maya. One heck of an addition to your animation library!"

--Kyle Mohr, Animator, Pixar Canada