Immersive Sound Production
A Practical Guide
- Available for pre-order. Item will ship after February 20, 2022
Immersive Sound Production is an introduction to the successful production of immersive sound for live sports and entertainment.
Including thorough explanations of production practices and possibilities, this book takes the reader through the essentials of ambisonics, microphones, mixing and mastering for immersive sound, as well as predictions for the future of audio. This book also examines the technology that will make immersive sound possible for the audio mixer, sound designer and content producer to craft a compelling soundscape.
This book serves as a guide for audio professionals, from aspiring audio mixers, to sound designers and content producers, as well as students in the areas of sound engineering, TV and broadcast, and film.
Table of Contents
Chapter 1 - Future Ready Entertainment Principles and Production for Sports & Entertainment
Chapter 2 - Immersive and Interactive Sound Design
Chapter 3 - Mixing and Spatialization
Chapter 4 - Immersive Sound Production: Ambisonics and Advance Audio Practices
Chapter 5 – Microphones
Chapter 6 – Metering
Chapter 7 – Monitoring
Chapter 8 - Mastering the media
Chapter 9 – Convergence
Chapter 10 - Case Studies: Sports
Chapter 11 - Case Studies: International Sound Designers
Dennis Baxter is a sound designer and audio architect with over 35 years of experience, having worked on hundreds of live events, including 11 Olympic Games as sound designer (with six Emmy awards to show for it). He is the author of A Practical Guide to Television Sound Engineering (2007).