1st Edition

Immersive Storytelling and Spectatorship in Theatre, Museums, and Video Games

By Kelly I. Aliano Copyright 2025
194 Pages
by Routledge

194 Pages
by Routledge

194 Pages
by Routledge

Immersive Storytelling and Spectatorship in Theatre, Museums, and Video Games is the first volume to explore immersion as it is experienced in all three of these storytelling forms: the theatre, museums and historic sites, and video games. It theorizes what it means for a work to be called immersive and how immersion impacts audience experience in each of these modes. The presentation of... Read more

Introduction

Chapter 1: The Role of the Theatre Spectator

Chapter 2: The Participatory Audience

Chapter 3: The Theatre as Archive

Interlude I: From the Theatre to the Museum

Chapter 4: Immersive Museum Exhibitions

Chapter 5: Immersive Museum Experiences

Chapter 6: Immersive Historic Sites

Interlude II: From the Museum to the Video Game

Chapter 7: Video Games and Immersive Storytelling

Chapter 8: Video Games and the Immersion into Narrative Worlds

Chapter 9: Video Games and the Immersion into History

Interlude III: Conclusion

Biography

Kelly I. Aliano is the author of two books, Theatre of the Ridiculous: A Critical History (2019) and The Performance of Video Games (2022). She is the Manager of Education Special Projects at The New York Historical Society and teaches in the English Department at LaGuardia Community College, City University of New York, USA.