Innovation in Music: Performance, Production, Technology, and Business, 1st Edition (Paperback) book cover

Innovation in Music

Performance, Production, Technology, and Business, 1st Edition

Edited by Russ Hepworth-Sawyer, Jay Hodgson, Justin Paterson, Rob Toulson


344 pages

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Paperback: 9781138498198
pub: 2019-04-23
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Hardback: 9781138498211
pub: 2019-04-23
Available for pre-order

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Innovation in Music: Performance, Production, Technology, and Business is an exciting collection comprising of cutting-edge articles on a range of topics, presented under the main themes of artistry, technology, production, and industry. Each chapter is written by a leader in the field and contains insights and discoveries not yet shared.

Innovation in Music covers new developments in standard practice of sound design, engineering, and acoustics. It also reaches into areas of innovation, both in technology and business practice, even into cross-discipline areas. This book is the perfect companion for professionals and researchers alike with an interest in the Music industry.

Table of Contents



Part A – Performance


1 Transforming musical performance: the audience as performer - Adrian York

2 Using Electroencephalography to explore cognitive-cultural networks and ecosystemic performance environments for improvisation - Tim Sawyer

3 Press Play on Tape: 8-bit composition on the Commodore 64

- Kenny McAlpine

4Defining and Evaluating the Performance of Electronic Music - Jenn Kirby

5 Perspectives on musical time and human/machine agency in the development of performance systems for Live Electronic Music - Paul Vandemast-Bell & John Ferguson

6 Visual agency and liveness in the performance of electronic music - Tim Canfer

7 Liveness and Interactivity in Popular Music - Si Waite

8 How algorithmic composition prompts innovative movement design in full-body Taiko drumming – Stu Lambert


Part B – Production


9 Collective Creativity: A ‘Service’ Model of Commercial Pop Music Production at PWL in the 1980s - Paul Thompson & Phil Harding

10 Mix & Persona: Analyzing Rejected Mixes - Dan Sanders

11 Mixing Beyond the Box: Analyzing Contemporary Mixing practice- Alex Stevenson

12 Optimizing vocal clarity in the mix - Kirsten Hermes

13 Plugging In: Exploring innovation in plugin design and utilization - Andrew Bourbon

14 Mixing and recording a small orchestral ensemble to create a large orchestral sound - Jenna Doyle

15 Committing to Tape: Questioning Progress Narratives in Contemporary Studio Production- Joe Watson


Part C – Technology


16 Harnessing ancillary microgestures in piano technique: implementing microgestural control into an expressive keyboard-based hyper-instrument – Niccolo Granieri, James Dooley & Tychonas Michailidis

17 MAMIC goes LIVE: A Music Programming System for Non-Specialist Delivery - Mat Dalgleish & Chris Payne

18 Translating mixed multichannel electroacoustic music with acoustic soloist to the personal stereophonic listening space: a case study in Jorge Gregorio García - Simon Hall

19 Acoustic transmission of metadata in audio files using Sonic Quick Response Codes (SQRC) - Mark Sheppard, Rob Toulson & Jorg Fachner

20 Evaluating analog reconstruction performance of transient digital audio workstation signals at high- and standard- resolution sample frequencies – Rob Toulson


Part D – Business


21 Can music samples be cleared more easily? Development of an automated process to clear music samples for legal creative reuse- Stephen Partridge

22 (Re)Engineering the cultural object: sonic pasts in hip-hop’s future - Mike Exarchos

23 Anticipating the Cryptopirate: "Don’t Bury Treasure" and Other Potential Preventative Measures- Patrick Twaddle

24 Can I Get a Witness? The significance of contracts in an age of musical abundance - Sally Gross

25 The end of a Golden Era of British Music? Exploration of educational gaps in the current UK creative industry strategy - Carola Boehm


About the Editors

Russ Hepworth-Sawyer is a member of the Audio Engineering Society and co-founder of the UK Mastering Section there. A former board member of Music Producers Guild, Russ helped form their Mastering Group. Through MOTTOsound (, Russ now works freelance in the industry as a mastering engineer, writer and consultant. Russ currently lectures part-time for York St John University and the University of Huddersfield and has taught extensively in UK Higher. He contributes from time to time in magazines such as MusicTech, Pro Sound News Europe, Sound On Sound plus has written many titles for Focal Press & Routledge.

Jay Hodgson is on faculty at Western University, where he primarily teaches songwriting and record production. He is also a mastering engineer at MOTTOsound. His masters have twice been nominated for Juno Awards, topped Beatport’s global techno and house charts. He was awarded a Governor General’s academic medal in 2006, primarily in recognition of his research on audio recording; and his second book, Understanding Records (2010), was recently acquired by the Reading Room of the Rock and Roll Hall of Fame. He has other books with Oxford University Press, Bloomsbury, Continuum, Wilfrid Laurier University Press, Focal Press and Routledge.

Justin Paterson is Associate Professor of Music Technology in London College of Music, University of West London, UK. He has numerous research publications ranging through journal articles, conference presentations and book chapters, and is author of the Drum Programming Handbook. He is also an active music producer. Current research interests are 3-D audio and interactive music, fields that he has investigated with prominent industrial organizations such as Warner Music Group. Together with Professor Rob Toulson of the University of Westminster, he developed the variPlay interactive music system.

Rob Toulson is Professor of Creative Industries: Commercial Music at the University of Westminster, London. He was previously Director of the Cultures of the Digital Economy Research Institute at Anglia Ruskin University, Cambridge, UK. Rob is a research leader in the field of commercial music and he has collaborated with many international organisations in the music and audio industries. He is a successful music producer and studio engineer, as well as an experienced mobile app developer, having invented the novel iDrumTune percussion tuning application and the innovative variPlay interactive playback system, in collaboration with Professor Justin Paterson of the University of West London.

About the Series

Perspectives on Music Production

This series, Perspectives on Music Production, collects detailed and experientially informed considerations of record production from a multitude of perspectives, by authors working in a wide array of academic, creative and professional contexts. We solicit the perspectives of scholars of every disciplinary stripe, alongside recordists and recording musicians themselves, to provide a fully comprehensive analytic point-of-view on each component stage of music production. Each volume in the series thus focuses directly on a distinct stage of music production, from pre-production through recording (audio engineering), mixing, mastering, to marketing and promotions. 

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