1st Edition
Interactive Sports Technologies Performance, Participation, Safety
1. Introduction: A Comprehensive Approach to Interactive Sports Technologies
Veronika Tzankova and Michael Filimowicz
2. Interactive Technology Integrating with the Physically Active Human Body: Learnings from Rider and eBike Integration
Josh Andres and Florian ‘Floyd’ Mueller
3. Technologies and Methodological Procedures for Measuring Physical Performance in a Velocity-Controlled Resistance Training Setting
Diogo L. Marques, Henrique P. Neiva, Daniel A. Marinho, and Mário C. Marques
4. Deliberate Practice, Sports Expertise, and Instincts That Can Be Taught Using Interactive Sports Technologies
Peter J. Fadde and Scott Boatright
5. Collecting and Presenting Data for Performance Impact in Elite Sport: Finding the Right Balance Between Humans and Machines
Elaine Tor, Emily Nicol, and Alice Sweeting
6. The Design of Interactive Real-Time Audio Feedback Systems for Application in Sports
Nina Schaffert and Sebastian Schlüter
7. Augmented Reality for Sports Spectating and Coaching
Stefanie Zollmann, Tobias Langlotz, Holger Regenbrecht, Chris Button, Wei Hong Lo, and Steven Mills
8. Designing Augmented Ball-Based Team Games
Kadri Rebane and Takuya Nojima
9. The Relevance of a Gamified Football/Soccer Development Platform
Kenneth Cortsen and Daniel Rascher
10. Technology, Disability and High-Performance Sport: A Socio-Cultural Reading
David Howe, Carla Duarte Da Silva
11. In Lieu of an Afterword: "Embodiment and Skill Acquisition in Sports Technologies" Course Syllabus
Veronika Tzankova and Michael Filimowicz
Biography
Veronika Tzankova is a PhD candidate in the School of Interactive Arts and Technologies, Simon Fraser University, Canada, and a Communications Instructor at Columbia College, Vancouver, Canada. Her background in human-computer interaction, communication, and sports shapes the essence of her research which explores the potential of interactive technologies to enhance physical awareness and motor-skill acquisition in high-risk sports activities.
Michael Filimowicz, PhD is Senior Lecturer in the School of Interactive Arts and Technology (SIAT) at Simon Fraser University, Canada. He has a background in computer mediated communications, audiovisual production, new media art and creative writing. His research develops new multimodal display technologies and forms, exploring novel form factors across different application contexts including gaming, immersive exhibitions, and simulations.






