3rd Edition

Introduction to Game Analysis

By Clara Fernández-Vara Copyright 2024
362 Pages 8 B/W Illustrations
by Routledge

362 Pages 8 B/W Illustrations
by Routledge

362 Pages 8 B/W Illustrations
by Routledge

This accessible, third edition textbook gives students the tools they need to analyze games, using strategies borrowed from textual analysis. As game studies has become an established academic field, writing about games needs the language and methods that allow authors to reflect the complexity of a game and how it is played in a cultural context. This volume provides readers with an overview... Read more

1. The Whys and Wherefores of Game Analysis  2. Preparing for the Analysis  3. Areas of Analysis 1: Context  4. Areas of Analysis 2: Game Overview  5. Areas of Analysis 3: Formal Elements  6. Writing the Analysis  7. Wrapping Things Up  Appendix I. Sample Analyses  Appendix II. List of Other Published Analyses 

Biography

Clara Fernández-Vara is Associate Arts Professor at the NYU Game Center, New York University. She teaches courses on game studies and narrative design, while also working as a game designer and writer. As a researcher, her main interest is in exploring the integration of stories and gameplay, the relationship between games and other media, and videogame history.