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1st Edition

Metaprogramming GPUs with Sh





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ISBN 9781568812298
Published August 2, 2004 by A K Peters/CRC Press
308 Pages

 
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Book Description

This book is a high-level overview of Sh and its relationship to other realtime shading and Graphics processing unit programming languages. It is a reference manual and language specification and methodically and exhaustively presents details of the various features of Sh.

Table of Contents

List of Tables -- List of Listings -- Preface -- I Introduction -- II Reference -- III Engineering -- Bibliography -- Index.

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Author(s)

Biography

McCool , Michael

Reviews

" Gamasutra.com features an article this week about Sh, the new shader language, developed by Michael McCool and Stefanus Du Toit. Background information and a user's manual are published in their new book, ""Metaprogramming GPUs with Sh."" -Gamasutra.com, July 2004
Stefanus Du Toit, co-author of Metaprogramming GPUs with Sh is on this year's list of the top science and technology innovators under the age of 35. -MIT Technology Review , August 2008"

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