212 Pages
by
Routledge
212 Pages
by
Routledge
212 Pages
by
Routledge
Also available as eBook on:
Videogame history is not just a history of one successful technology replacing the next. It is also a history of platforms and communities that never quite made it; that struggled to make their voices heard; that aggravated against the conventions of the day; and that never enjoyed the commercial success or recognition of their major counterparts. In Minor Platforms in Videogame History ,... Read more
Acknowledgements, Introduction - Failed, forgotten, or overlooked? Methods for historicizing minor platforms 1. Ways of seeing game history: The Vectrex as a transitional platform 2. Articulations of videogame piracy: The Zemmix as a decolonial platform 3. Domesticating the arcade: The Neo Geo as an imaginary platform 4. A dialectic of obsolescence? The Sega Saturn as a residual platform 5. 'How history arrives': Twine as a minor platform Conclusion - 'Something new in the old, Notes, Bibliography, Index
Biography
Benjamin Nicoll is a Lecturer in Digital Media and Communication in the School of Communication and a member of the Digital Media Research Centre at Queensland University of Technology, Australia.






