Teachers loved Mary Ann Carr's One-Hour Mysteries and asked for more! In this follow-up to her wildly popular book, Mary Ann Carr offers five motivating mysteries that your students can solve using clues and logical reasoning. Your students become crime scene investigators, analyzing clues found at a crime scene and applying forensic techniques in their analysis.
Each mystery includes a complete set of teacher instructions and blackline masters that may be photocopied for classroom use. This exciting book features the following mysteries:
- Miss Moneybags' Last Will and Testament,
- The Doggone Mystery,
- The Case of Forged Houdini,
- Who Took the Video Game, and
- Aunt Sally's Secret.
What better way to motivate critical thinking than with a whodunit? Skills include deductive reasoning, inferring, taking notes, organizing data, and analyzing evidence.
Get ready for real thinking combined with cloak-and-dagger fun!
Table of Contents
Introduction Miss Moneybags’s Last Will and Testament Teacher’s Guide Student Pages The Doggone Mystery Teacher’s Guide Student Pages The Case of the Forged Houdini Teacher’s Guide Student Pages Who Took the Video Game? Teacher’s Guide Student Pages Aunt Sally’s Secret Teacher’s Guide Student Pages Supplemental Activities
Mary Ann Carr began writing mysteries for kids to solve while teaching gifted students. She has taught grades 1-7, working with gifted children as a gifted and talented education resource teacher for 14 years. She currently teaches in The College of William and Mary's summer enrichment program. Carr recently retired as a resource teacher and lives on the Chesapeake Bay in a rural county in Virginia.