The way people normally view a GIS is 2-dimensional, a greatly limiting form. However, as developments occur within the field, researchers and practitioners are finding ways to make a GIS 3-dimensional, and in some instances even 4-dimensional. Being able to view a GIS in more than 2 dimensions greatly enhances its usability.
This forward-looking text, looks at the ways in which 3- and 4-dimensional (multidimensional) GIS can be incorporated into the area in the future using a variety of programming techniques. The author of this unique book also discusses current examples and uses of multidimensional GIS in the field and shows the way forward for users in the coming years.
Table of Contents
1. Critique of Two Dimensional GIS 2. Concepts of Space 3. 3D and 4D Spatial Represenations 4. Multimedia and VR Spatial Representation 5. Multidimensional Represenation in Geographic Space 6. Hypermedia Structuring of Geographic Information 7. Handling Dynamic Geographic Phenomena Using Georeferenced Multimedia 8. Creating Georeferenced Virtual Worlds 9. Three Dimensional Modelling of Geoscience Phenomena 10. Spatio-temporal Exploratory Data Analysis