252 pages | 75 Color Illus.
Despite its significant growth over the past five years, the mobile and social videogame industry is still maturing at a rapid rate. Due to various storage and visual and sound asset restrictions, mobile and social gaming must have innovative storytelling techniques. Narrative Tactics grants readers practical advice for improving narrative design and game writing for mobile and social games, and helps them rise to the challenge of mobile game storytelling. The first half of the book covers general storytelling techniques, including worldbuilding, character design, dialogue, and quests. In the second half, leading experts in the field explore various genres and types of mobile and social games, including educational games, licensed IP, games for specific demographics, branding games, and free to play (F2P).
Preface. Section 1. Keeping the Player at the Heart of the Story. Worldbuilding. Characters. Dialogue. Missions/Quests. Story for Non-Story-Oriented Games. Section 2. Games for Specific Demographics. Educational and Serious Games. Branding Games. Licensed IP. Mobile Games as Transmedia. Glossary. Appendices. Index.