Contents;List of Figures;List of Tables;Preface;Acknowledgements;Part I – Mobile Media Affordances;Theoretical Foundations;1: Intimacy;emotional intimacy connection and presence;2: Connectivity;distance + intimacy: mobile digital presence + connection;Opensource/Maker Culture and Mobile;telepathy;3: Liveness and Presence;presence theory;liveness;liveness and presence in performance;4: Embodiment;embodiment;a working definition;embodying space/absence and the space between;Part II – Mobile Performance: Evolving Practices;mobile media performance practice;5: Mobile Media Within Evolving Performance Practices; participatory performance and intermediality; mobile video art and performance cinema; wearable mobile performance; virtual, augmented and mixed reality: new frontiers in MMP;6: Mobile Performance Practice And Research; MINDtouch: ephemeral transference; Hacking the Body and Hacking the Body 2.0; FET-Art/ICT & Art Connect project; e-stitches/Stitch, Bitch, Make/Perform; WEAR: Wearable technologists Engage with Artists for Responsible innovation;Part III – Artist Perspectives;7: Artist Interviews;Atau Tanaka & Adam Parkinson: 4 Hands iPhone: Mobile Musical Interface;Sander Veenhof: Dutch Augmented reality designer / artist;Eunice Gonçalves Duarte: Performance Artist;Eduardo Duda Valle: Sound Artist;La Fura del Baus: Immersive Theatre group - Jürgen Müller, cofounder;Dani Ploeger: German Performance Artist and Academic;Fahrudin Nuno Salihbegovic - Artistic Director of the Studio for Electronic Theatre (SET) ;Bushra Burge - Artist / Designer in VR and Wearables, London;Kim-Leigh Ponton - Australian VR /Mixed Reality Performance designer;References;Index
Biography
Camille C. Baker is Reader for the School of Communication Design, University for the Creative Arts, Epsom, UK. She is also a media artist-performer/researcher/curator with recent work in participatory mobile and sensor performance using wearable technologies, now exploring creative coding and electronic development for smart-fashion projects.
Her other research interests have included: responsive interfaces and environments, video art and live cinema, experience design, telematics, networked communities, web animation, digital media curating, and music composition and performance.
She has a fascination with all things embodied, felt, sensed, the visceral, physical, relational, and participatory, using video, mobile and biofeedback devices. She is passionate about working with new technologies, expressive methods, in art and performance, seeking new methods to connect people over distance, in better and more embodied, emotional ways. She explores new mechanisms to elicit engaging experiences using evolving approaches to participatory performance.






